What to do
Use Sully's Flaregun to clear out the barricades and confront Ga'trul at the end of the dock.
Objective by objective
- Kill (any of) Ga'trul NPC #66396 counts 2 different creatures
- Use or find Powder Keg object #215390
- Use or find Powder Keg object #215390
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
I've scouted the area and found no leads on the prince or Admiral Taylor. We need to neutralize this base quickly and continue our search elsewhere.
Operations here are being led by an orc warlock; Ga'trul. He's barricaded the dock and is trying to escape through a demonic circle.
Put that flaregun to work again and blow those barricades! I'll cover your back and move in when you reach Ga'trul.
Progress
We will complete our mission, but right now our priority is that <class>!
Completion
We'll catch up with him again. I'm sure of it.
Category: The Jade Forest.
What you need
- Handed to you when you accept it
- Sully's Flaregun
The reward
Choose one of
-
Leather Tunic of Eminent Domain
item #90347 · Uncommon · item level 372 · sells for 19g 19s 31c
-
Chain Armor of Eminent Domain
item #90348 · Uncommon · item level 372 · sells for 19g 26s 31c
-
Silk Robe of Eminent Domain
item #90349 · Uncommon · item level 372 · sells for 19g 33s 51c
-
Satin Robe of Eminent Domain
item #90350 · Uncommon · item level 372 · sells for 19g 40s 70c
-
Hide Robe of Eminent Domain
item #90351 · Uncommon · item level 372 · sells for 19g 47s 70c
-
Ringmail Armor of Eminent Domain
item #90352 · Uncommon · item level 372 · sells for 19g 54s 89c
-
Burnished Chestguard of Eminent Domain
item #90353 · Uncommon · item level 372 · sells for 19g 62s 9c
-
Armored Chestpiece of Eminent Domain
item #90354 · Uncommon · item level 372 · sells for 19g 69s 28c
-
Heavy Chestpiece of Eminent Domain
item #90355 · Uncommon · item level 372 · sells for 19g 76s 28c
- Money
- 9g 80s
- and 9g 33s 50c more at level 90, the level cap, in place of the experience
- Experience
- 111,000
-
up to level 89; none at 90, the level cap
By character level
Level Experience Share 85–89 111,000 100% 90 none 9g 33s 50c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 86, requires level 85
- Profession
- none
- Repeats
- once only
The chain
Before this
- No Plan Survives Contact with the Enemy #30069 · all of these
- Welcome Wagons #31734 · all of these
After this
- Envoy of the Alliance #31736
- The Cost of War #31737
Where it starts and ends
- Starts at
-
- Rell Nightwind npc · The Jade Forest at 0.452, 0.950
- Hand in to
-
- Rell Nightwind npc · The Jade Forest at 0.452, 0.950
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
The Jade Forest
-
Rell Nightwind
Starts the quest · 45.2, 95.0
-
Rell Nightwind
Hand the quest in · 45.2, 95.0
-
Ga'trul
Quest objective · 46.4, 96.4
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (The Jade Forest), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.