What to do
Collect the two Blades of the Anointed.
Objective by objective
- Collect Blade of the Anointed item #87389
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
The problem with the Scarlet Crusade is that they keep coming back, even after death.
Behind those resurrections is High Inquisitor Whitemane. With her death, so goes the Crusade.
To give her the final rest, we need two swords of legend, each with a lost but storied history.
Luckily for me... er, us, these two blades of the anointed are at rest here within the monastery.
Find them and once you've killed Whitemane, plunge the blades into her corpse to make the death permanent.
Progress
<With one blade already in your possession, you move to take the other.>
<An inscription on the statue behind the sword reads, "The Hand of Providence".>
Completion
<The second anointed blade floats just in front of the wet statue. Steam rises from the sword.>
<You get the uncanny feeling that the Hand of Providence has been waiting for you.>
Category: Scarlet Monastery (Heroic).
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- none
- Experience
- 471,000
-
none at level 90, the level cap
By character level
Level Experience Share 90 none level cap The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 90, requires level 90
- Profession
- none
- Repeats
- once only
The chain
Before this
Nothing – this is where the chain starts.
After this
- Unto Dust Thou Shalt Return #31516
Where it starts and ends
- Starts at
-
- Hooded Crusader npc · Scarlet Monastery at 0.727, 0.469
- Hand in to
-
- Blade of the Anointed npc · Scarlet Monastery at -0.010, -0.010
- pick up
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Scarlet Monastery
-
Hooded Crusader
Starts the quest · 72.7, 46.9
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Scarlet Monastery), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.