What to do
Collect the Codex of the Crusade.
Objective by objective
- Collect Codex of the Crusade item #87268
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
There is a book of great value to me here in the halls.
Unfortunately, it's in the possession of Flameweaver Koegler. I've tried to get close to him before, but it's never quite worked out.
You might have better luck. Just watch out -- I hear that he's gone well and truly insane. The Flameweaver plans to burn every tome they have in the library.
He'll probably burn the Scarlet Halls down in the process.
Progress
It's imperative that I get my hands on the codex.
Completion
Ah yes!
<The Hooded Crusader rubs her hands together gleefully at the sight of the codex.>
And now, I have a checklist with the name of every Scarlet Crusader on it!
You know... just in case any of them are unaccounted for. I don't like loose ends.
Category: Scarlet Halls (Heroic).
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
Choose one of
-
Waistguard of the Phalanx
item #87370 · Rare · item level 440 · sells for 14g 45s 82c
-
Scarlet Champion's Belt
item #87371 · Rare · item level 440 · sells for 13g 12s 67c
-
Verdone's Chewed Waistplate
item #87372 · Rare · item level 440 · sells for 14g 25s 51c
-
Belt of Singed Shame
item #87373
-
Bucket Tosser's Girdle
item #87374 · Rare · item level 440 · sells for 14g 15s 43c
-
Cord of Bloody Evangelism
item #87375 · Rare · item level 440 · sells for 13g 73s 72c
-
Scholarly Cord
item #87376
-
Scarlet Archer's Links
item #87377
-
Loksey's Lost Belt
item #87378 · Rare · item level 440 · sells for 14g 35s 73c
- Money
- 45g 60s
- and 39g 60s 50c more at level 90, the level cap, in place of the experience
- Experience
- 471,000
-
none at level 90, the level cap
By character level
Level Experience Share 90 none 39g 60s 50c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 90, requires level 90
- Profession
- none
- Repeats
- once only
The chain
This quest stands alone: nothing leads to it and nothing follows it.
Where it starts and ends
- Starts at
-
- Hooded Crusader npc · Scarlet Halls at 0.319, 0.844
- Hand in to
-
- Hooded Crusader npc · Scarlet Halls at 0.319, 0.844
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Scarlet Halls
-
Hooded Crusader
Starts the quest · 31.9, 84.4
-
Hooded Crusader
Hand the quest in · 31.9, 84.4
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Scarlet Halls), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.