What to do
Drink the Potion of Mazu's Breath.
The quest giver's words
Here to help, are ya? Well, first thing's first.
<Arie rummages through her pockets for a moment before producing a small vial of glowing blue fluid.>
Here it is! "Mazu's Breath." Cap'n's own formula.
What? You thought I'd send you out to sea without a means of breathin'? I need deckhands, not corpses!
Down the hatch with it, green. This'll give you a fighting chance out there on the shelf.
Progress
No, I don't have a "chaser!" Just drink it!
Completion
You'll thank me later.
Category: Dread Wastes.
What you need
- Handed to you when you accept it
- Potion of Mazu's Breath
The reward
No item reward.
- Money
- 2g 85s
- and 4g 96s more at level 90, the level cap, in place of the experience
- Experience
- 59,000
-
up to level 89; none at 90, the level cap
By character level
Level Experience Share 89 59,000 100% 90 none 4g 96s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- The Anglers +10
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 90, requires level 89
- Profession
- none
- Repeats
- once only
The chain
Before this
- A Cry From Darkness #31066 · any one of these
After this
- Fresh Pots #31181
- You Otter Know #31182
Where it starts and ends
- Starts at
-
- Deck Boss Arie npc · Dread Wastes at 0.566, 0.758
- Hand in to
-
- Deck Boss Arie npc · Dread Wastes at 0.566, 0.758
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Dread Wastes
-
Deck Boss Arie
Starts the quest · 56.6, 75.8
-
Deck Boss Arie
Hand the quest in · 56.6, 75.8
-
Deck Boss Arie
Quest objective · 54.8, 72.2
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Dread Wastes), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.