What to do
Use the Bronze Claws to mount 8 Shan'ze Cloudrunners. Attack them to free them of their corruption.
Objective by objective
- Kill (any of) Shan'ze Cloudrunner NPC #62311 counts 4 different creatures
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Shan Bu, the leader of the Shan'ze, is performing some kind of dark ritual at the summit of the island to the northwest.
We believe that the subjugated Shan'ze Cloudrunners are powering the spell. How, we still do not know.
We believe that the Shan'ze Cloudrunners can still be saved from the corruption that taints them.
Take these bronze claws. Use them to mount the back of a Shan'ze Cloudrunner.
Attack them. Beat some sense back into their heads!
Progress
How did it go?
Completion
We do not fully understand what the Shan'ze are doing, or the nature of their domination over the wild serpents.
Ban's theory is that the only thing that can cut through the mind control is physical pain.
Once the Shan'ze Cloudrunners feel enough pain, it looses the corruption's hold, and they finally remember who they are.
Category: Townlong Steppes (Daily).
What you need
- Handed to you when you accept it
- Bronze Claws
The reward
No item reward.
- Money
- 11g 40s
- Experience
- 236,000
-
none at level 90, the level cap
By character level
Level Experience Share 90 none level cap The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Shado-Pan +250
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 90, requires level 90
- Profession
- none
- Repeats
- Daily
The chain
Before this
- Onyx Hearts #31042 · all of these
- Dark Arts #31043 · all of these
- Born Free #31047 · all of these
- The Mogu Menace #31105 · all of these
After this
Nothing follows it.
Where it starts and ends
- Starts at
-
- Omnia Mage npc · no recorded location
- Ban Bearheart npc · Townlong Steppes at 0.490, 0.705
- Omnia Priest npc · no recorded location
- Omnia Mage npc · no recorded location
- Hand in to
-
- Ban Bearheart npc · Townlong Steppes at 0.490, 0.705
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Townlong Steppes
-
Ban Bearheart
Starts the daily quest · 49.0, 70.5
-
Ban Bearheart
Hand the repeatable quest in · 49.0, 70.5
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Townlong Steppes), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.