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The Horde Way

Quest #31013 Level 10 Orgrimmar Horde only no runs yet

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What to do

Walk with Garrosh Hellscream.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

I recently received word that some of your kind might be coming our way.

I've recently been trying to bolster the strength of the Horde. A few pandaren might do us good.

Walk with me, <name>.

Completion

Ji. <name>. You're here, good.

Let's keep this moving.

Category: Orgrimmar.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
35c
Experience
85
at level 15 or lower; less above
By character level
LevelExperienceShare
5–15 85 100%
16 70 80%
17 50 60%
18 35 40%
19 15 20%
20–89 10 10%
90 none level cap

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Observed, what players here were paid: 93 experience (median of 1 run), 35c (median of 1 run).

The listed figures and the players here disagree, so both are shown rather than one picked.

  • Experience: players were paid 9% more than the 85 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.

Reputation

Who it is for

Faction
Horde only
Race
Pandaren (Horde)
Class
any class
Level
quest level 10, requires level 5
Profession
none
Repeats
once only

The chain

Before this

After this

Where it starts and ends

Starts at
Hand in to
Where The Horde Way starts and ends in Orgrimmar
Where The Horde Way starts and ends in Orgrimmar
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Orgrimmar
Relevant locations in Orgrimmar

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 3 recorded attempts the hub has.

How precise this guide is

Early guide Built from 3 runs by 1 player – medium confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in available
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 3) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 3 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

1 / 3 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills, typically 93 XP, done around level 13.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Orgrimmar), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of The Horde Way in Orgrimmar
Overview of The Horde Way in Orgrimmar
  • hotspot centroid (numbered by weight)
  • where players were
  • pick up
  • turn in
Pick up
0.480, 0.710 median of 1 recorded accept on Orgrimmar
Turn in
0.700, 0.310 median of 1 recorded turn-in on Orgrimmar
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

Order published by the analyser from 3 runs.

Objective 1 — needs 1

Players finish it about 38 s into the quest (median over 1 run, low confidence). order not certain yet

Go to (published hotspots):

  1. 0.490, 0.730 weight 1.00, 1 point

1 recorded position in Orgrimmar.

Objective 1 of The Horde Way in Orgrimmar
Objective 1 of The Horde Way in Orgrimmar
  • hotspot centroid (numbered by weight)
  • where players were
  • pick up
  • turn in

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem