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Amber Arms

Quest #31008 Level 90 Dread Wastes AllianceHorde no runs yet

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What to do

Gather 6 Amber Blades from Shek'zeer Bladesworn around the Heart of Fear and The Clutches of Shek'zeer.

Speak with Kil'ruk the Wind-Reaver at Klaxxi'vess for a ride to the Heart of Fear.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

You! Filth!

You work for me now!

The amber blades of the Shek'zeer Bladesworn are the finest weapons in the empire.

If you are not impaled upon them immediately after leaving here, bring me as many of the blades as you can carry! I want to make sure we have weapons in reserve, should we need them.

Progress

The bladesworn carry their swords with pride. I want them on my weapon racks!

Completion

If all goes as planned, the Klaxxi will stop the Empress without your help. Still, it is my role to be prepared.

Category: Dread Wastes.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

Choose one of

  • Coldbite Shoes item #88114 · Uncommon · item level 437 · sells for 16g 86s 52c
  • Bladesworn Shoes item #88115 · Uncommon · item level 437 · sells for 16g 80s 40c
  • Wind-Reaver Shoes item #88116 · Uncommon · item level 437 · sells for 16g 74s 10c
  • Ghost Fox Shoes item #88117 · Uncommon · item level 437 · sells for 16g 67s 80c
  • Dreadspinner Shoes item #88118 · Uncommon · item level 437 · sells for 16g 61s 50c
  • Lucidity Shoes item #88119 · Uncommon · item level 437 · sells for 16g 55s 38c
  • Withered Wood Shoes item #88120 · Uncommon · item level 437 · sells for 16g 49s 8c
  • Sapfly Shoes item #88121 · Uncommon · item level 437 · sells for 16g 42s 78c
  • Motherseed Shoes item #88122 · Uncommon · item level 437 · sells for 16g 36s 48c
Money
11g 40s
and 19g 84s 50c more at level 90, the level cap, in place of the experience
Experience
236,000
up to level 89; none at 90, the level cap
By character level
LevelExperienceShare
89 236,000 100%
90 none 19g 84s 50c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
AllianceHorde
Race
any race
Class
any class
Level
quest level 90, requires level 89
Profession
none
Repeats
once only

The chain

Before this

After this

Nothing follows it.

Where it starts and ends

Starts at
Hand in to
Where Amber Arms starts and ends in Dread Wastes
Where Amber Arms starts and ends in Dread Wastes
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Dread Wastes
Relevant locations in Dread Wastes
  • Dread Wastes
    • Ambersmith Zikk Starts the quest · 55.0, 35.5
    • Ambersmith Zikk Hand the quest in · 55.0, 35.5
    • Shek'zeer Bladesworn Quest objective · 39.0, 40.4
    • Shek'zeer Bladesworn Quest objective · 44.6, 41.6
    • Shek'zeer Bladesworn Quest objective · 47.8, 42.8

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Dread Wastes), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Amber Arms in Dread Wastes
Overview of Amber Arms in Dread Wastes
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem