What to do
Kill Adarogg and Slagmaw.
Objective by objective
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
The chasm is overrun with flame hounds and lava worms, and they will be entrenched indefinitely with such a large supply of trogg flesh for food.
This infestation needs to be taken care of now, before they endanger the city. You look like you can handle yourself, <name>.
I want you to clear a path through the beasts and make certain to take out the largest threats, Adjules and Magnaw.
Completion
Good work, <name>. Who knows what kind of destruction those beasts would have caused.
Category: Ragefire Chasm (Dungeon).
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- 33s
- Experience
- 2,300
-
at level 21 or lower; less above
By character level
Level Experience Share 15–21 2,300 100% 22 1,850 80% 23 1,400 60% 24 925 40% 25 460 20% 26–89 230 10% 90 none level cap The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
The listed figures and the players here disagree, so both are shown rather than one picked.
- Experience: players were paid 10% more than the 2,300 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.
Reputation
- Orgrimmar +350
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 16, requires level 15
- Profession
- none
- Repeats
- once only
The chain
This quest stands alone: nothing leads to it and nothing follows it.
Where it starts and ends
- Starts at
-
- Commander Bagran npc · Ragefire Chasm at -0.010, -0.010
- Hand in to
-
- Commander Bagran npc · Ragefire Chasm at -0.010, -0.010
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
This guide rests on 2 completed runs. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.
How precise this guide is
Early guide Built from 2 runs by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in available
- Typical time and objective order – median and middle half needs 3 completed runs (now 2) not yet
- Tips – what most players do needs 5 runs (now 2) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 2 from 1) not yet
Timings
Based on 2 completed runs. Published by the analyser – low confidence.
Same 2 runs; mean 7 min 32 s.
Counting every recorded attempt, finished or not.
4 tracked kills, typically 2,530 XP, done around level 18.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Ragefire Chasm), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
Order published by the analyser from 2 runs.
Objective 1 — needs 1
Players finish it about 2 min 11 s into the quest (median over 2 runs, low confidence). order not certain yet
No coordinates recorded for this objective yet.
0 recorded positions in Ragefire Chasm.
Objective 2 — needs 1
Players finish it about 5 min 33 s into the quest (median over 2 runs, low confidence). order not certain yet
No coordinates recorded for this objective yet.
0 recorded positions in Ragefire Chasm.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.