What to do
Defeat the Sha of Hatred.
Objective by objective
- Kill or interact with Sha of Hatred NPC #62541
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
The end of our hunt is upon us. We have gathered the strongest the Shado-Pan have to offer, and with your strength to aid us, we will defeat the Sha of Hatred and choke out its influence on the world.
When we enter the tunnel, stay close, and keep hatred clear from your heart. The fight ahead will put all of us to the test.
Whatever happens, it has been an honor traveling beside you, <name>.
Completion
Defeating a Sha... is not an easy thing. It is a miracle that we came out of this unscathed.
Taran still blames himself for letting his hatred get the best of him and setting this beast loose upon the land. It may take some time for him to come to terms with this, but it is important that he does, lest he be vulnerable again.
We accomplished a great thing this day, a thing that will not soon be forgotten.
And neither shall you for your hand in this. Thank you.
Category: Townlong Steppes.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
Choose one of
-
Mistborne Hood
item #83644 · Rare · item level 442 · sells for 20g 16s 65c
-
Mistlurker Helm
item #83645 · Rare · item level 442 · sells for 20g 24s 29c
-
Earthmover Helm
item #83646 · Rare · item level 442 · sells for 20g 31s 72c
-
Goldtalon Headcover
item #83647 · Rare · item level 442 · sells for 20g 39s 37c
-
Swampwalker Cowl
item #83648 · Rare · item level 442 · sells for 20g 47s 1c
-
Steppebeast Helm
item #83649 · Rare · item level 442 · sells for 20g 54s 65c
-
Osul Peak Helm
item #83650 · Rare · item level 442 · sells for 20g 62s 8c
-
Temple Guardian Helm
item #83651 · Rare · item level 442 · sells for 20g 69s 72c
-
Palewind Helm
item #83652 · Rare · item level 442 · sells for 20g 77s 37c
- Money
- 33g
- and 24g 72s more at level 90, the level cap, in place of the experience
- Experience
- 294,000
-
up to level 89; none at 90, the level cap
By character level
Level Experience Share 88–89 294,000 100% 90 none 24g 72s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Shado-Pan +500
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 89, requires level 88
- Profession
- none
- Repeats
- once only
The chain
Before this
- Taoshi and Korvexxis #30981 · all of these
- Lao-Chin and Serevex #31063 · all of these
- Nurong and Rothek #31064 · all of these
After this
- The Threat in the South #31656
Where it starts and ends
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Townlong Steppes), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.