What to do
Use the Shado-Pan Flare to aid in killing 10 Krik'thik Scentlayers.
Objective by objective
- Kill or interact with Krik'thik Scentlayer NPC #61373
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Normally, it only takes a few scouts to hold this pass. Most of this territory is in sight of the wall, so archers would devastate any mantid force attempting to push through here. The problem is, most of the archers are occupied with the onslaught at the gate.
Take this flare - it will help you locate the mantid that are sneaking through the eastern pass under our diminished watch. Kill any you find. We can't let them lay a trail that might lead the mantid swarms farther into the steppes.
Completion
There are more getting through than I thought. I may need to stay here and clean up a while.
You've done more than your part though, <class>. Thank you.
Category: Townlong Steppes.
What you need
- Handed to you when you accept it
- Shado-Pan Flare
The reward
No item reward.
- Money
- 11g
- and 16g 48s more at level 90, the level cap, in place of the experience
- Experience
- 196,000
-
up to level 89; none at 90, the level cap
By character level
Level Experience Share 88–89 196,000 100% 90 none 16g 48s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Shado-Pan +250
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 89, requires level 88
- Profession
- none
- Repeats
- once only
The chain
Before this
- Unwelcome Intruders #30887 · any one of these
After this
- Returning from the Pass #30960
Where it starts and ends
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Townlong Steppes), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.