Battle Axe of the Thunder King
Quest #30642
Level 90
Vale of Eternal Blossoms
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no runs yet
What to do
Retrieve the Battle Axe of the Thunder King.
Objective by objective
- Kill or interact with Kill Credit: Battle Axe Trial NPC #60376
- Collect Battle Axe of the Thunder King item #80807
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
The final artifact is the Thunder King's axe.
Lei Shen charged into battle with his spear in one hand, and his axe in the other.
It is said that he could throw his axe with brutal accuracy, and when it hit its target, it made a sound like crashing thunder.
After his death, the axe was placed in a ceremonial chamber to the southwest.
Needless to say, we must not let it fall into the mogu's hands.
Progress
Did you find the axe?
Completion
Such modesty, <name>. I witnessed what you did to retrieve the axe. Well done.
Category: Vale of Eternal Blossoms.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
Choose one of
-
Delicate Chestguard of the Golden Lotus
item #90597 · Rare · item level 463 · sells for 29g 70s 28c
-
Crackling Chain of the Golden Lotus
item #90598 · Rare · item level 463 · sells for 29g 80s 96c
-
Warming Chestguard of the Golden Lotus
item #90599 · Rare · item level 463 · sells for 29g 91s 64c
-
Ferocious Plate of the Golden Lotus
item #90600 · Rare · item level 463 · sells for 30g 2s 32c
-
Bonded Plate of the Golden Lotus
item #90601 · Rare · item level 463 · sells for 30g 12s 71c
-
Deadeye Chain of the Golden Lotus
item #90602 · Rare · item level 463 · sells for 28g 10s 94c
-
Durable Plate of the Golden Lotus
item #90603 · Rare · item level 463 · sells for 28g 21s 62c
-
Burning Robes of the Golden Lotus
item #90607 · Rare · item level 463 · sells for 28g 64s 5c
-
Mending Robes of the Golden Lotus
item #90609 · Rare · item level 463 · sells for 28g 85s 12c
- Money
- 11g 40s
- and 19g 84s 50c more at level 90, the level cap, in place of the experience
- Experience
- 236,000
-
none at level 90, the level cap
By character level
Level Experience Share 90 none 19g 84s 50c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Golden Lotus +150
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 90, requires level 90
- Profession
- none
- Repeats
- once only
The chain
Before this
- Battle Helm of the Thunder King #30641 · any one of these
After this
- Roll Club: Serpent's Spine #30261
- Enemy at the Gates #30264
- The Crumbling Hall #30277
- The Thunder Below #30280
- The Mogu's Message #30643
Where it starts and ends
- Starts at
-
- Zhi the Harmonious npc · Vale of Eternal Blossoms at 0.568, 0.434
- Hand in to
-
- Zhi the Harmonious npc · Vale of Eternal Blossoms at 0.568, 0.434
- Zhi the Harmonious npc · no recorded location
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Vale of Eternal Blossoms
-
Zhi the Harmonious
Starts the quest · 56.8, 43.4
-
Zhi the Harmonious
Hand the quest in · 56.8, 43.4
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Vale of Eternal Blossoms), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.