What to do
Use the Fishing Spear to catch 5 Armored Carp in the waters south of Anglers Wharf.
Objective by objective
- Collect Armored Carp item #80437
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Armored Carp are a delicacy around these parts.
Unfortunately we can't fish them up since they snap our hooks with their powerful jaws. Take this fishing spear and see if you can catch a few for us.
Progress
Any luck with that fishing spear?
Completion
Careful with that carp, <name>. They have been known to bite fingers off!
What you need
- Handed to you when you accept it
- Angler's Fishing Spear
The reward
-
Valor Points ×5
currency
-
Lesser Charm of Good Fortune ×1
currency
- Money
- 11g 40s
- Experience
- 236,000
Reputation
- The Anglers +500
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- scales to your level, requires level 90
- Profession
- Fishing
- Repeats
- Daily
Filed under Fishing rather than under a zone.
The chain
This quest stands alone: nothing leads to it and nothing follows it.
Where it starts and ends
- Starts at
-
- Trawler Yotimo npc · Krasarang Wilds at 0.676, 0.425
- Hand in to
-
- Trawler Yotimo npc · Krasarang Wilds at 0.676, 0.425
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Krasarang Wilds
-
Trawler Yotimo
Starts the daily quest · 67.6, 42.5
-
Trawler Yotimo
Hand the repeatable quest in · 67.6, 42.5
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Krasarang Wilds), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.