Learn and Grow III: Tending Crops
Quest #30255
Level 87
Valley of the Four Winds
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no runs yet
What to do
Use the Rusty Watering Can to water 2 Parched EZ-Gro Green Cabbages at Sunsong Ranch.
Objective by objective
- Kill or interact with Parched EZ-Gro Green Cabbage NPC #59987
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
My grandfather used to say "Yoonie, a cabbage is like a woman: ignore her and she'll turn rotten. Pamper her and she'll grow big and plump and you can put a ribbon on her and take her to market to show her off to your frie-" look, he was from a different time, okay?
The point is, now that our cabbages have sprouted, they need attention! Today they look a little dry, so you should water them.
Here's the old watering can grandpa left. It will always be near the field if you need it.
Progress
Come to think of it, grandpa said a lot of really offensive things.
Maybe I should avoid quoting him from now on...
Completion
Great, the cabbages are tended and looking good!
Today they were thirsty, but you never know what they might need. Pay close attention to your crops and tend them accordingly.
I got all kinds of advice from my grandpa, so if you're ever unsure of how to take care of something, feel free to ask!
Just make sure it's strictly related to farming...
Category: Valley of the Four Winds.
What you need
- Handed to you when you accept it
- Rusty Watering Can
The reward
No item reward.
- Money
- 10g 20s
- and 10g 85s more at level 90, the level cap, in place of the experience
- Experience
- 129,000
-
up to level 89; none at 90, the level cap
By character level
Level Experience Share 85–89 129,000 100% 90 none 10g 85s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- The Tillers +500
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 87, requires level 85
- Profession
- none
- Repeats
- once only
The chain
Before this
- Learn and Grow II: Tilling and Planting #30254 · any one of these
After this
Where it starts and ends
- Starts at
-
- Farmer Yoon npc · Valley of the Four Winds at 0.527, 0.479
- Hand in to
-
- Farmer Yoon npc · Valley of the Four Winds at 0.527, 0.479
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Valley of the Four Winds
-
Farmer Yoon
Starts the quest · 52.8, 47.9
-
Farmer Yoon
Hand the quest in · 52.8, 47.9
-
Parched EZ-Gro Green Cabbage
Quest objective · 52.0, 48.4
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Valley of the Four Winds), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.