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Mushan Mastery: Darkhide

Quest #30184 Level 87 Valley of the Four Winds AllianceHorde no runs yet

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What to do

Obtain Darkhide's Head.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

My boy here is a talented hunter... in training. Let's show him an old 'Nessy style hunt shall we?

I saw a mighty big mushan east of here with a hide dark as night. It looked like it had taken down a number of hunters in its day.

If you want a big game hunt, go try an' take it on.

Progress

Puttin' the "big" into "Big Game Hunter."

Completion

Now that's a proper trophy right there.

Category: Valley of the Four Winds.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

Choose one of

  • Mushan Chopper item #81854 · Uncommon · item level 399 · sells for 38g 74s 49c
  • Darkhide Blade item #81855 · Uncommon · item level 399 · sells for 31g 10s 59c
  • Safari Defender item #81856 · Uncommon · item level 399 · sells for 19g 97s 82c
  • Darkhide Barrier item #81857 · Uncommon · item level 399 · sells for 18g 14s 40c
  • Mushan Sticker item #81858 · Uncommon · item level 399 · sells for 28g 45s 70c
  • 'Nessy's Trophy Pincers item #81859 · Uncommon · item level 399 · sells for 29g 35s 49c
  • Safari Journal item #90542 · Uncommon · item level 399 · sells for 18g 69s 3c
  • Safari Lantern item #90545 · Uncommon · item level 399 · sells for 17g 10s 10c
  • Hero's Purse item #90622 · Common · item level 1 · no sell price
Money
10g 20s
and 10g 85s more at level 90, the level cap, in place of the experience
Experience
129,000
up to level 89; none at 90, the level cap
By character level
LevelExperienceShare
86–89 129,000 100%
90 none 10g 85s more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Who it is for

Faction
AllianceHorde
Race
any race
Class
any class
Level
quest level 87, requires level 86
Profession
none
Repeats
once only

The chain

Before this

After this

Where it starts and ends

Starts at
Hand in to
Where Mushan Mastery: Darkhide starts and ends in Valley of the Four Winds
Where Mushan Mastery: Darkhide starts and ends in Valley of the Four Winds
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Valley of the Four Winds
Relevant locations in Valley of the Four Winds
  • Valley of the Four Winds

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Valley of the Four Winds), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Mushan Mastery: Darkhide in Valley of the Four Winds
Overview of Mushan Mastery: Darkhide in Valley of the Four Winds
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem