This quest is not offered in this game: it was removed or never implemented, or it is newer than this site's data, so the addon never offers it or points you to it. What follows is only what players here recorded of it.
Money and experience
- Money
- not available
- Experience
- 80
The listed figures and the players here disagree, so both are shown rather than one picked.
- Experience: players were paid 16025% more than the 80 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.
How precise this guide is
Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in available
- Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
- Tips – what most players do needs 5 runs (now 1) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet
Timings
Based on 1 completed run. Published by the analyser – low confidence.
Same 1 run; mean 5 min 1 s.
Counting every recorded attempt, finished or not.
0 tracked kills, typically 12,900 XP, done around level 64.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Darkmoon Island), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
- Pick up
- 0.490, 0.610 median of 1 recorded accept on Darkmoon Island
- Turn in
- 0.490, 0.610 median of 1 recorded turn-in on Darkmoon Island
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
Order published by the analyser from 1 run.
Objective 1 — needs 6
Players finish it about 3 min 30 s into the quest (median over 1 run, low confidence). order not certain yet
Go to (published hotspots):
- 0.510, 0.680 weight 0.17, 1 point
6 recorded positions in Darkmoon Island.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
| Character | Time | Deaths | Level | Reward |
|---|---|---|---|---|
| Bananaroot-Hoptallus |
5 min 1 s | 0 | 64 | – |
Community notes
Nobody has added a note to this quest yet.