What to do
Kill the Florawing Hive Queen, Tor-Tun the Slumberer, and a Lost Offspring of Ghaz'Ranka inside of Zul'Gurub on Heroic difficulty.
Objective by objective
- Kill or interact with Lost Offspring of Gahz'ranka NPC #52418
- Kill or interact with Florawing Hive Queen NPC #52442
- Kill or interact with Tor-Tun NPC #52414
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
< Bloodslayer T'ara eyes you for a moment.>
After de fall of Hakkar, de city of de Gurubashi fell into disrepair, and de jungle claimed most of Zul'Gurub for its own. Some powerful beasts now be livin' in da cracks an' hollows of de ancient city.
We seen de powers dem Gurubashi priests wield - dey turn de very plantlife against us wit' venomous concoctions. You tink you be strong? Dispose of dese beasts, before dey become mindless agents of Jin'do.
Completion
<T'ara's tusks shift slightly. Is she smiling?>
You done well.
We gonna rest easy tonight knowin' Jin'do an' Zanzil ain't gonna bind dem powerful beasts against us.
Category: Zul'Gurub (Heroic).
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- 37g 60s
- and 11g 67s more at level 90, the level cap, in place of the experience
- Experience
- 138,800
-
up to level 89; none at 90, the level cap
By character level
Level Experience Share 85–89 138,800 100% 90 none 11g 67s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 85, requires level 85
- Profession
- none
- Repeats
- once only
The chain
This quest stands alone: nothing leads to it and nothing follows it.
Where it starts and ends
- Starts at
-
- Bloodslayer T'ara npc · Zul'Gurub at 0.307, 0.471
- Hand in to
-
- Bloodslayer T'ara npc · Zul'Gurub at 0.307, 0.471
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Zul'Gurub
-
Bloodslayer T'ara
Starts the quest · 30.7, 47.1
-
Bloodslayer T'ara
Hand the quest in · 30.7, 47.1
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Zul'Gurub), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.