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Booty Bay's Interests

Quest #29154 Level 85 Zul'Gurub Alliance only no runs yet

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What to do

Recover an artifact that might keep the Zul'Gurub trolls out of Booty Bay.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

I've been sent here by Baron Revilgaz of Booty Bay to make sure this troll menace is halted. Or that it is at least halted at the gates of Booty Bay.

I want action and I want results.

I want you to get in there and kill.

I want you to get in there and find me something that will help keep these trolls out of Booty Bay.

You do that and we'll make sure you get paid.

Progress

Did you find something, <name>?

Completion

You killed them all? I wish that would ease my mind, but these guys seem to have a habit of coming back from the dead.

Ah, but what's that you have?

You say it might keep them out of Booty Bay?

Now we are talking!

Oh right, I said I had a reward for you? Sure... Just give me a minute to find it.

Category: Zul'Gurub (Heroic).

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
9g 40s
Experience
69,400
up to level 89; none at 90, the level cap
By character level
LevelExperienceShare
85–89 69,400 100%
90 none level cap

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Who it is for

Faction
Alliance only
Race
any race
Class
any class
Level
quest level 85, requires level 85
Profession
none
Repeats
once only

The chain

Before this

Nothing – this is where the chain starts.

After this

Where it starts and ends

Starts at
Hand in to
Where Booty Bay's Interests starts and ends in Zul'Gurub
Where Booty Bay's Interests starts and ends in Zul'Gurub
  • pick up

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Zul'Gurub
Relevant locations in Zul'Gurub
Relevant locations in The Cape of Stranglethorn
Relevant locations in The Cape of Stranglethorn

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Zul'Gurub), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Booty Bay's Interests in Zul'Gurub
Overview of Booty Bay's Interests in Zul'Gurub
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem