What to do
Kill Jungle Serpents and inspect the poisoned adventurers to allow Bwemba to heal them.
Objective by objective
- Kill or interact with Jungle Serpent NPC #52224
- Kill (any of) Fort Livingston Adventurer NPC #52225 counts 6 different creatures
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Because of the emissary's warning we were able to gather more adventurers to help defend. But we thought we were going to be fighting trolls.
Instead we found ourselves overwhelmed by serpents!
They seem to have come from everywhere. We are barely able to hold on, and I only suspect it's going to get worse.
Help us and eliminate the serpents and perhaps your troll friend here can use some magic to cure the poisoned.
Progress
It doesn't look like there is an end to these serpents.
Completion
Thanks for the help, <name>. These serpents, there doesn't appear to be an end to them.
Category: Northern Stranglethorn.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- 9g 40s
- Experience
- 69,400
-
up to level 89; none at 90, the level cap
By character level
Level Experience Share 85–89 69,400 100% 90 none level cap The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 85, requires level 85
- Profession
- none
- Repeats
- once only
Filed under The Zandalari rather than under a zone.
The chain
Before this
- To Fort Livingston #29102 · any one of these
After this
- Spirits Are With Us #29104
Where it starts and ends
- Starts at
-
- Livingston Marshal npc · Northern Stranglethorn at 0.529, 0.673
- Hand in to
-
- Livingston Marshal npc · Northern Stranglethorn at 0.529, 0.673
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Northern Stranglethorn
-
Livingston Marshal
Starts the quest · 52.9, 67.3
-
Livingston Marshal
Hand the quest in · 52.9, 67.3
-
Jungle Serpent
Quest objective · 51.0, 65.8
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Northern Stranglethorn), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.