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The Source of Their Power

Quest #28783 Level 85 Lost City of the Tol'vir AllianceHorde no runs yet

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What to do

Slay Siamat.

Objective by objective

  • Kill or interact with Siamat NPC #44819

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

We managed to do extensive scouting before our crew was ambushed.

We discovered that Deathwing's envoy, Siamat, is giving the Neferset their newfound power.

They claim it has restored them to the greatness of old, but something else has happened. Their very souls have been corrupted.

As one of the four winds, Siamat is incredibly powerful. But that power has been drained considerably by this process.

Strike now, while it is possible for you to slay him and bring an end to this madness.

Progress

You're back, <name>.. What news do you bring?

Completion

It is true, then? The great blight upon our race will soon end now that the Neferset have lost the ability to corrupt any more of our people.

Name your reward, <class>. It is the least we can do for you.

Category: Lost City of the Tol'vir (Dungeon).

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

Money
37g 60s
and 11g 67s more at level 90, the level cap, in place of the experience
Experience
138,800
up to level 89; none at 90, the level cap
By character level
LevelExperienceShare
83–89 138,800 100%
90 none 11g 67s more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
AllianceHorde
Race
any race
Class
any class
Level
quest level 85, requires level 83
Profession
none
Repeats
once only

The chain

This quest stands alone: nothing leads to it and nothing follows it.

Where it starts and ends

Starts at
  • Captain Hadan npc · Lost City of the Tol'vir at -0.010, -0.010
Hand in to
  • Captain Hadan npc · Lost City of the Tol'vir at -0.010, -0.010
Where The Source of Their Power starts and ends in Lost City of the Tol'vir
Where The Source of Their Power starts and ends in Lost City of the Tol'vir
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Lost City of the Tol'vir
Relevant locations in Lost City of the Tol'vir
  • Lost City of the Tol'vir
    • Siamat Quest objective · 41.5, 55.2

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Lost City of the Tol'vir), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of The Source of Their Power in Lost City of the Tol'vir
Overview of The Source of Their Power in Lost City of the Tol'vir
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem