What to do
Slay Siamat.
Objective by objective
- Kill or interact with Siamat NPC #44819
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
We managed to do extensive scouting before our crew was ambushed.
We discovered that Deathwing's envoy, Siamat, is giving the Neferset their newfound power.
They claim it has restored them to the greatness of old, but something else has happened. Their very souls have been corrupted.
As one of the four winds, Siamat is incredibly powerful. But that power has been drained considerably by this process.
Strike now, while it is possible for you to slay him and bring an end to this madness.
Progress
You're back, <name>.. What news do you bring?
Completion
It is true, then? The great blight upon our race will soon end now that the Neferset have lost the ability to corrupt any more of our people.
Name your reward, <class>. It is the least we can do for you.
Category: Lost City of the Tol'vir (Dungeon).
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Treads of the Neferset
item #66908 · Rare · item level 333 · sells for 15g 27s 76c
-
Ramkahen Front Boots
item #66909 · Rare · item level 333 · sells for 12g 26s 73c
-
Blight-Lifter's Mantle
item #66910 · Rare · item level 333 · sells for 15g 39s 22c
- Money
- 37g 60s
- and 11g 67s more at level 90, the level cap, in place of the experience
- Experience
- 138,800
-
up to level 89; none at 90, the level cap
By character level
Level Experience Share 83–89 138,800 100% 90 none 11g 67s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Ramkahen +500
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 85, requires level 83
- Profession
- none
- Repeats
- once only
The chain
This quest stands alone: nothing leads to it and nothing follows it.
Where it starts and ends
- Starts at
-
- Captain Hadan npc · Lost City of the Tol'vir at -0.010, -0.010
- Hand in to
-
- Captain Hadan npc · Lost City of the Tol'vir at -0.010, -0.010
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Lost City of the Tol'vir
-
Siamat
Quest objective · 41.5, 55.2
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Lost City of the Tol'vir), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.