What to do
Private Sarlosk has asked you to recover 15 pieces of Shipyard Lumber from the Wellson Shipyard. The lumber can be recovered from the ghosts in the shipyard or found lying around the premises. The shipyard can be found northwest of here, on the coast.
Objective by objective
- Collect Shipyard Lumber item #62811
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Have you been over to the Wellson Shipyard yet, <name>? Best to stay away from there unless you have a good reason to venture in. Unfortunately, that is exactly what I need you to do.
You see, we have been short on supplies ever since we recaptured the island. That ghost ridden shipyard is overflowing with lumber but every time we send an escort to recover the lumber, they never make it back.
Can you help us out?
Progress
Did the ghosts scare you off?
Completion
I didn't think you would be able to do it, <name>. You are just full of surprises aren't you?
Category: Tol Barad Peninsula (Daily).
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- 9g 40s
- Experience
- 69,400
-
up to level 89; none at 90, the level cap
By character level
Level Experience Share 85–89 69,400 100% 90 none level cap The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Hellscream's Reach +250
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 85, requires level 85
- Profession
- none
- Repeats
- Daily
The chain
This quest stands alone: nothing leads to it and nothing follows it.
Where it starts and ends
- Starts at
-
- Private Sarlosk npc · Tol Barad Peninsula at 0.558, 0.785
- Hand in to
-
- Private Sarlosk npc · Tol Barad Peninsula at 0.558, 0.785
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Tol Barad Peninsula
-
Private Sarlosk
Starts the daily quest · 55.8, 78.5
-
Private Sarlosk
Hand the repeatable quest in · 55.8, 78.5
-
Accursed Longshoreman
Quest objective · 21.8, 47.8
-
Ghastly Dockhand
Quest objective · 27.6, 47.2
-
Accursed Shipbuilder
Quest objective · 30.2, 46.2
-
Accursed Supplyman
Quest objective · 17.6, 35.6
-
Shipyard Lumber
Quest objective · 29.2, 41.6
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Tol Barad Peninsula), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.