What to do
Kill the D-1000.
Objective by objective
- Kill or interact with D-1000 NPC #49268
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Imprisoned in the old Durnholde Keep arena is a being comprised of pure mercury. The Forsaken have dubbed it the D-1000. Kill the D-1000 and claim your prize!
Completion
This is the first time anyone has actually completed the challenge. You truly are a powerful <class>, <name>. As promised, choose your reward.
Category: Hillsbrad Foothills (Group).
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
D-1000 Ring
item #65725 · Rare · item level 25 · sells for 11s 84c
-
Discontinuer's Hammer
item #65707 · Rare · item level 25 · sells for 41s 3c
-
Axe of the Judgment Day
item #65687 · Rare · item level 25 · sells for 39s 95c
- Money
- 73s
- and 24s more at level 90, the level cap, in place of the experience
- Experience
- 4,000
-
at level 30 or lower; less above
By character level
Level Experience Share 23–30 4,000 100% 31 3,200 80% 32 2,400 60% 33 1,600 40% 34 800 20% 35–89 400 10% 90 none 24s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
The listed figures and the players here disagree, so both are shown rather than one picked.
- Experience: players were paid 10% more than the 4,000 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.
Reputation
- Undercity +500
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 25, requires level 23
- Profession
- none
- Repeats
- once only
The chain
Before this
- The Durnholde Challenge: Infernus #28646 · any one of these
After this
Nothing follows it.
Where it starts and ends
- Starts at
-
- Captain Jekyll npc · Hillsbrad Foothills at 0.599, 0.633
- Hand in to
-
- Captain Jekyll npc · Hillsbrad Foothills at 0.599, 0.633
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Hillsbrad Foothills
-
Captain Jekyll
Starts the quest · 59.9, 63.3
-
Captain Jekyll
Hand the quest in · 59.9, 63.3
-
D-1000
Quest objective · 70.2, 61.2
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.
How precise this guide is
Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in available
- Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
- Tips – what most players do needs 5 runs (now 1) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet
Timings
Based on 1 completed run. Published by the analyser – low confidence.
Same 1 run; mean 7 min 22 s.
Counting every recorded attempt, finished or not.
1 tracked kill, typically 4,400 XP, done around level 26.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Hillsbrad Foothills), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
- Pick up
- 0.690, 0.630 median of 1 recorded accept on Hillsbrad Foothills
- Turn in
- 0.600, 0.630 median of 1 recorded turn-in on Hillsbrad Foothills
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
Order published by the analyser from 1 run.
Objective 1 — needs 1
Players finish it about 4 min 30 s into the quest (median over 1 run, low confidence). order not certain yet
Go to (published hotspots):
- 0.700, 0.610 weight 1.00, 2 points
1 recorded position in Hillsbrad Foothills.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.