What to do
Collect 6 Prime Rubble Chunks from Frostshard Rumblers.
Objective by objective
- Collect Prime Rubble Chunk item #64586
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
If you want to get a boulder in there, you can use my own patented Boulder-in-a-Box! Normally I'd just sell you one up front, but I'm fresh out of materials.
Earth elementals have been popping up on the peak directly south of town. They're a good source of rubble. If you bring me back a good amount, I'll pay you for the restock, and I'll throw in a Boulder-in-a-Box absolutely free!
Progress
You got that rubble?
Completion
Looks like a good amount! Here's your pay, as promised...
Category: Winterspring.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- 75s
- and 55s 50c more at level 90, the level cap, in place of the experience
- Experience
- 9,150
-
at level 57 or lower; less above
By character level
Level Experience Share 50–57 9,150 100% 58 7,300 80% 59 5,500 60% 60 3,650 40% 61 1,850 20% 62–89 925 10% 90 none 55s 50c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
The listed figures and the players here disagree, so both are shown rather than one picked.
- Experience: players were paid 10% more than the 9,150 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.
Reputation
- Everlook +250
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 52, requires level 50
- Profession
- none
- Repeats
- once only
The chain
Before this
- Hammer Time #28609 · any one of these
After this
- Boulder Delivery #28618
Where it starts and ends
- Starts at
-
- Deez Rocksnitch npc · Winterspring at 0.598, 0.496
- Hand in to
-
- Deez Rocksnitch npc · Winterspring at 0.598, 0.496
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Winterspring
-
Deez Rocksnitch
Starts the quest · 59.8, 49.6
-
Deez Rocksnitch
Hand the quest in · 59.8, 49.6
-
Frostshard Rumbler
Quest objective · 57.8, 56.2
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 2 recorded attempts the hub has.
How precise this guide is
Early guide Built from 2 runs by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in available
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 2) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
2 tracked kills, typically 10,065 XP, done around level 53.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Winterspring), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
- Pick up
- 0.600, 0.500 median of 1 recorded accept on Winterspring
- Turn in
- 0.600, 0.500 median of 1 recorded turn-in on Winterspring
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
Order published by the analyser from 2 runs.
Objective 1 — needs 6
Players finish it about 1 h 3 min into the quest (median over 1 run, low confidence). order not certain yet
Go to (published hotspots):
- 0.577, 0.573 weight 1.00, 12 points
6 recorded positions in Winterspring.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
| Character | Time | Deaths | Level | Reward |
|---|---|---|---|---|
| Bananaroot-Hoptallus |
– | 0 | 54 | 75s |
| Bananaroot-Hoptallus |
– | 0 | 53 | – |
Community notes
Nobody has added a note to this quest yet.