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Warchief's Command: Dustwallow Marsh!

Quest #28554 Level 35 Orgrimmar Horde only no runs yet

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What to do

Report to Krog at Brackenwall Village in Dustwallow Marsh.

The quest giver's words

All able bodied members of the Horde are hereby ordered to report to Krog at Brackenwall Village. The marsh is overrun with enemies of many kinds and the Alliance forces there are dangerously strong.

You can travel to Dustwallow Marsh by following the path from the eastern part of the Southern Barrens toward Brackenwall Village.

Destiny calls!

Completion

If we can get things straightened out here, we have a chance to strike at the Alliance while most of their forces are busy in the Barrens.

Category: Dustwallow Marsh.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
none
and 2s 10c more at level 90, the level cap, in place of the experience
Experience
330
310 at level 34 to 390 at level 38; less above level 43
By character level
LevelExperienceShare
34 310 100%
35 330 100%
36 350 100%
37 370 100%
38–43 390 100%
44 310 80%
45 230 60%
46 160 40%
47 80 20%
48–89 40 10%
90 none 2s 10c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
Horde only
Race
any race
Class
any class
Level
quest level 35, requires level 34, no higher than level 38
Profession
none
Repeats
once only

The chain

Before this

Nothing – this is where the chain starts.

After this

Where it starts and ends

Starts at
Hand in to
  • Krog npc · Dustwallow Marsh at 0.364, 0.319
Where Warchief's Command: Dustwallow Marsh! starts and ends in Orgrimmar
Where Warchief's Command: Dustwallow Marsh! starts and ends in Orgrimmar
  • pick up

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Orgrimmar
Relevant locations in Orgrimmar
Relevant locations in Thunder Bluff
Relevant locations in Thunder Bluff
Relevant locations in Dustwallow Marsh
Relevant locations in Dustwallow Marsh

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Orgrimmar), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Warchief's Command: Dustwallow Marsh! in Orgrimmar
Overview of Warchief's Command: Dustwallow Marsh! in Orgrimmar
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem