What to do
Slay 15 Winterfall furbolg of any kind near the Frostfire Hot Springs.
Objective by objective
- Kill (any of) Winterfall Kill Credit NPC #48586 counts 5 different creatures
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
I came to Winterspring to investigate the Frostfire Hot Springs. I've noticed that the water seems to have... strange qualities. I haven't yet been able to discover the source, and to tell you the truth, I've had some difficulty lately, due to the Winterfall furbolg.
They seem to be drawn to the springs, just as I am. They have become extremely protective of the water, and won't let me come near the two larger springs to the north of here.
I'd like to continue my studies, so won't you help me?
Completion
Thanks so much, <name>! Now I can get back to work here.
Did you find anything of interest at the Winterfall camp?
Category: Winterspring.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Donova's Fuzzy Robe
item #67158 · Uncommon · item level 50 · sells for 2g 7s 50c
-
Snowden Legwraps
item #67192 · Uncommon · item level 50 · sells for 2g 2s 94c
-
Winterfall Belt
item #67209 · Uncommon · item level 50 · sells for 1g 91c
-
Hot Spring Sandals
item #67175 · Uncommon · item level 50 · sells for 1g 53s 63c
- Money
- 1g 45s
- and 51s more at level 90, the level cap, in place of the experience
- Experience
- 8,500
-
at level 55 or lower; less above
By character level
Level Experience Share 49–55 8,500 100% 56 6,800 80% 57 5,100 60% 58 3,400 40% 59 1,700 20% 60–89 850 10% 90 none 51s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
The listed figures and the players here disagree, so both are shown rather than one picked.
- Experience: players were paid 10% more than the 8,500 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.
Reputation
- Timbermaw Hold +1,400
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 50, requires level 49
- Profession
- none
- Repeats
- once only
The chain
This quest stands alone: nothing leads to it and nothing follows it.
Where it starts and ends
- Starts at
-
- Donova Snowden npc · Winterspring at 0.251, 0.585
- Hand in to
-
- Donova Snowden npc · Winterspring at 0.251, 0.585
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Winterspring
-
Donova Snowden
Starts the quest · 25.1, 58.5
-
Donova Snowden
Hand the quest in · 25.1, 58.5
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.
How precise this guide is
Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in available
- Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
- Tips – what most players do needs 5 runs (now 1) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet
Timings
Based on 1 completed run. Published by the analyser – low confidence.
Same 1 run; mean 30 min 20 s.
Counting every recorded attempt, finished or not.
20 tracked kills, typically 9,350 XP, done around level 53.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Winterspring), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
- Pick up
- 0.250, 0.580 median of 1 recorded accept on Winterspring
- Turn in
- 0.250, 0.580 median of 1 recorded turn-in on Winterspring
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
Order published by the analyser from 1 run.
Objective 1 — needs 15
Players finish it about 26 min 7 s into the quest (median over 1 run, low confidence). order not certain yet
Go to (published hotspots):
- 0.280, 0.490 weight 0.38, 12 points
14 recorded positions in Winterspring, plus 1 on another map (not plotted).
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
| Character | Time | Deaths | Level | Reward |
|---|---|---|---|---|
| Bananaroot-Hoptallus |
30 min 20 s | 0 | 53 | 1g 45s |
Community notes
Nobody has added a note to this quest yet.