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Glop, Son of Glop

Quest #28390 Level 83 Deepholm AllianceHorde Daily no runs yet

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What to do

Speak to Earthmender Norsala, then kill Fungalmancer Glop.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

Glop had a son. In his grave hubris, he named it Glop. And so the line of fungalmancers continues.

I require you to slay this new fungalmancer. Your shaman ally has already returned, and awaits you at his cave in the southwest of Verlok Stand.

Progress

To this day, I do not understand how filthy stone troggs breed so quickly. Perhaps it is better that it is left that way.

Completion

Perhaps one day, we shall slay these stone troggs more swiftly than they can breed, and in so doing, end the line of fungalmancers forever.

In time.

Category: Deepholm (Daily).

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
17g 20s
Experience
54,900
at level 88 or lower; less above
By character level
LevelExperienceShare
81–88 54,900 100%
89 43,900 80%
90 none level cap

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
AllianceHorde
Race
any race
Class
any class
Level
quest level 83, requires level 81
Profession
none
Repeats
Daily

The chain

Before this

After this

Nothing follows it.

Where it starts and ends

Starts at
  • Ruberick npc · Deepholm at 0.596, 0.140
Hand in to
  • Ruberick npc · Deepholm at 0.596, 0.140
Where Glop, Son of Glop starts and ends in Deepholm
Where Glop, Son of Glop starts and ends in Deepholm
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Deepholm
Relevant locations in Deepholm
  • Deepholm
    • Ruberick Starts the daily quest · 59.6, 14.0
    • Ruberick Hand the repeatable quest in · 59.6, 14.0
    • Fungalmancer Glop Quest objective · 69.4, 33.4

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Deepholm), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Glop, Son of Glop in Deepholm
Overview of Glop, Son of Glop in Deepholm
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem