What to do
Obtain Kroshius' Infernal Core.
Objective by objective
- Collect Kroshius' Infernal Core item #63687
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
The most fearsome demon in Shatter Scar Vale is known as Kroshius. Though many have hunted him over the years, destruction has only made him stronger.
Time after time, warlocks have come to this forest and reanimated Kroshius. He now lurks in the southeast, surrounded by demonic fire, awaiting any who come to try and claim his power.
I will not have this corrupt cycle continue! Kill Kroshius, and bring his infernal core to me.
Progress
The core must be kept away from Shatter Scar Vale.
Completion
This foul chunk is what those warlocks sought year after year. I will protect it myself, or destroy it if possible, and ensure Kroshius never rises again.
Category: Felwood.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Shadow Curse Hood
item #65288 · Uncommon · item level 48 · sells for 1g 31s 20c
-
Whisperwind Armbands
item #65307 · Uncommon · item level 48 · sells for 87s 79c
-
Infernal Breastplate
item #65326 · Uncommon · item level 48 · sells for 1g 73s 91c
-
Warlockbane Shield
item #65339 · Uncommon · item level 48 · sells for 1g 71s 12c
- Money
- 1g 40s
- and 46s 50c more at level 90, the level cap, in place of the experience
- Experience
- 7,850
-
at level 53 or lower; less above
By character level
Level Experience Share 46–53 7,850 100% 54 6,300 80% 55 4,700 60% 56 3,150 40% 57 1,550 20% 58–89 775 10% 90 none 46s 50c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
The listed figures and the players here disagree, so both are shown rather than one picked.
- Experience: players were paid 10% more than the 7,850 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 48, requires level 46
- Profession
- none
- Repeats
- once only
The chain
This quest stands alone: nothing leads to it and nothing follows it.
Where it starts and ends
- Starts at
-
- Hurak Wildhorn npc · Felwood at 0.440, 0.279
- Hand in to
-
- Hurak Wildhorn npc · Felwood at 0.440, 0.279
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Felwood
-
Hurak Wildhorn
Starts the quest · 44.0, 27.9
-
Hurak Wildhorn
Hand the quest in · 44.0, 27.9
-
Kroshius
Quest objective · 47.8, 39.8
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 2 recorded attempts the hub has.
How precise this guide is
Early guide Built from 2 runs by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in available
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 2) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills, typically 8,635 XP, done around level 50.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Felwood), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
- Pick up
- 0.440, 0.280 median of 1 recorded accept on Felwood
- Turn in
- 0.440, 0.280 median of 1 recorded turn-in on Felwood
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
Order published by the analyser from 2 runs.
Objective 1 — needs 1
Players finish it about 35 min 54 s into the quest (median over 1 run, low confidence). order not certain yet
Go to (published hotspots):
- 0.470, 0.400 weight 1.00, 2 points
1 recorded position in Felwood.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
| Character | Time | Deaths | Level | Reward |
|---|---|---|---|---|
| Bananaroot-Hoptallus |
– | 0 | 51 | 1g 40s |
| Bananaroot-Hoptallus |
– | 0 | 50 | – |
Community notes
Nobody has added a note to this quest yet.