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Collecting Corruption

Quest #28341 Level 48 Felwood AllianceHorde 1 run – thin

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What to do

Collect 8 Entropic Essences from Entropic Horrors in Shatter Scar Vale.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

Though we druids shun the demonic powers infesting this land, it must still be confronted.

Shatter Scar Vale to the south seethes with corruption. The energies there are so chaotic that they manifest as violent entities, pure fel magic given form to lash out at all life.

I have been keeping a close eye on these chaotic beasts, and studying their strength. I need to make sure they are still weakening with time. Bring me the essences they drop, so I may ensure they are diminishing.

Progress

Be wary with the essence. It is as poisonous as it is powerful.

Completion

I can tell just from the size of these that the fel taint is healing. Slowly... but significantly.

Thank you, <name>. I will ensure these are properly purged.

Category: Felwood.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
70s
and 37s 50c more at level 90, the level cap, in place of the experience
Experience
6,300
at level 53 or lower; less above
By character level
LevelExperienceShare
46–53 6,300 100%
54 5,050 80%
55 3,750 60%
56 2,500 40%
57 1,250 20%
58–89 625 10%
90 none 37s 50c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Observed, what players here were paid: 6,930 experience (median of 1 run), 70s (median of 1 run).

The listed figures and the players here disagree, so both are shown rather than one picked.

  • Experience: players were paid 10% more than the 6,300 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.

Who it is for

Faction
AllianceHorde
Race
any race
Class
any class
Level
quest level 48, requires level 46
Profession
none
Repeats
once only

The chain

This quest stands alone: nothing leads to it and nothing follows it.

Where it starts and ends

Starts at
Hand in to
Where Collecting Corruption starts and ends in Felwood
Where Collecting Corruption starts and ends in Felwood
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Felwood
Relevant locations in Felwood

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.

How precise this guide is

Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in available
  • Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
  • Tips – what most players do needs 5 runs (now 1) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet

Timings

Observed, not a fact about the game: 1 completed run behind the medians, 1 recorded attempt in total.
23 min 20 s median time (accept → turn in) from 1 run

Based on 1 completed run. Published by the analyser – low confidence.

23 min 20 s fastest recorded run slowest 23 min 20 s

Same 1 run; mean 23 min 20 s.

1 / 1 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

8 tracked kills, typically 6,930 XP, done around level 50.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Felwood), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Collecting Corruption in Felwood
Overview of Collecting Corruption in Felwood
  • hotspot centroid (numbered by weight)
  • where players were
  • pick up
  • turn in
Pick up
0.440, 0.280 median of 1 recorded accept on Felwood
Turn in
0.440, 0.280 median of 1 recorded turn-in on Felwood
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

Order published by the analyser from 1 run.

Objective 1 — needs 8

Players finish it about 21 min 51 s into the quest (median over 1 run, low confidence). order not certain yet

Go to (published hotspots):

  1. 0.425, 0.385 weight 0.50, 8 points

8 recorded positions in Felwood.

Objective 1 of Collecting Corruption in Felwood
Objective 1 of Collecting Corruption in Felwood
  • hotspot centroid (numbered by weight)
  • where players were
  • pick up
  • turn in

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

The most recent 1 of 1 attempt; the median above is built from 1 completed run.
Character Time Deaths Level Reward
Bananaroot-HoptallusPandaQuest supporter 23 min 20 s 0 50 70s

Community notes

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