What to do
Take the Head of Warden Stillwater.
Objective by objective
- Collect Head of Warden Stillwater item #63330
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
With the undead outbreak contained, the time has come for Stillwater and his followers to answer for their crimes. Though we averted a tragedy the likes of which has not been seen since the Scourge invaded, we must ensure that such a thing can never happen again. They will all face true death!
Come, <name>! I will have Stillwater's head!
Progress
Do not waste my time, <name>.
Completion
I will deliver this head to the Banshee Queen personally. Of course I will make mention of your part in all of this, <name>.
As for your reward - take from Stillwater's cache whatever you desire. You earned it.
Category: Hillsbrad Foothills.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Stillwater's Cloak
item #65697 · Rare · item level 21 · sells for 13s 42c
-
Stillwater's Dagger
item #65675 · Rare · item level 21 · sells for 25s 45c
-
Stillwater's Signet
item #65715 · Rare · item level 21 · sells for 7s 13c
- Money
- none
- Experience
- 2,500
-
at level 26 or lower; less above
By character level
Level Experience Share 19–26 2,500 100% 27 2,000 80% 28 1,500 60% 29 1,000 40% 30 500 20% 31–89 250 10% 90 none level cap The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
The listed figures and the players here disagree, so both are shown rather than one picked.
- Experience: players were paid 10% more than the 2,500 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.
Reputation
- Undercity +500
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 21, requires level 19
- Profession
- none
- Repeats
- once only
The chain
Before this
- Burnside Must Fall #28235 · any one of these
After this
- Trouble at Southshore #28251
Where it starts and ends
- Starts at
-
- Master Apothecary Lydon npc · Hillsbrad Foothills at 0.402, 0.592
- Hand in to
-
- Master Apothecary Lydon npc · Hillsbrad Foothills at 0.404, 0.593
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Hillsbrad Foothills
-
Master Apothecary Lydon
Starts the quest · 40.2, 59.2
-
Master Apothecary Lydon
Hand the quest in · 40.4, 59.3
-
Warden Stillwater
Quest objective · 36.4, 61.2
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.
How precise this guide is
Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in available
- Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
- Tips – what most players do needs 5 runs (now 1) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet
Timings
Based on 1 completed run. Published by the analyser – low confidence.
Same 1 run; mean 2 min 18 s.
Counting every recorded attempt, finished or not.
1 tracked kill, typically 2,750 XP, done around level 23.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Hillsbrad Foothills), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
- Pick up
- 0.370, 0.580 median of 1 recorded accept on Hillsbrad Foothills
- Turn in
- 0.370, 0.610 median of 1 recorded turn-in on Hillsbrad Foothills
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
Order published by the analyser from 1 run.
Objective 1 — needs 1
Players finish it about 2 min 10 s into the quest (median over 1 run, low confidence). order not certain yet
Go to (published hotspots):
- 0.370, 0.610 weight 1.00, 2 points
1 recorded position in Hillsbrad Foothills.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.