What to do
Kill Baron Silverlaine and Commander Springvale.
Objective by objective
- Kill or interact with Baron Silverlaine NPC #3887
- Kill or interact with Commander Springvale NPC #4278
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
The best part about this plague is that even when it visually fades away, the remaining residue is still quite potent! However, we still have an enormous area to cover before we're done, with plenty of Godfrey's defenses in the way.
It appears that the spirits that served Baron Silverlaine and Commander Springvale in life now guard them in death, and Godfrey is using them to deter us. Show them all the iron will of the Forsaken!
Progress
A couple bodiless spirits aren't going to best you, are they?
Completion
Cromush has both a thick skull and a fool's brain, and we'll use that to our advantage. By the time anybody finds out about the plague's true potency, it'll be far too late.
Thank you for keeping quiet during his tirade. I promise you won't regret it.
Category: Shadowfang Keep (Dungeon).
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- 40s
- Experience
- 1,100
-
at level 24 or lower; less above
By character level
Level Experience Share 16–24 1,100 100% 25 875 80% 26 650 60% 27 440 40% 28 220 20% 29–89 110 10% 90 none level cap The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
The listed figures and the players here disagree, so both are shown rather than one picked.
- Experience: players were paid 10% more than the 1,100 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.
Reputation
- Undercity +500
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 19, requires level 16
- Profession
- none
- Repeats
- once only
The chain
Before this
- This Land is Our Land #27974 · any one of these
After this
- Orders Are For the Living #27996
Where it starts and ends
- Starts at
-
- Deathstalker Commander Belmont npc · Shadowfang Keep at -0.010, -0.010
- Hand in to
-
- Deathstalker Commander Belmont npc · Shadowfang Keep at -0.010, -0.010
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.
How precise this guide is
Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in available
- Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
- Tips – what most players do needs 5 runs (now 1) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet
Timings
Based on 1 completed run. Published by the analyser – low confidence.
Same 1 run; mean 8 min 40 s.
Counting every recorded attempt, finished or not.
2 tracked kills, typically 1,210 XP, done around level 22.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Shadowfang Keep), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
Order published by the analyser from 1 run.
Objective 1 — needs 1
Players finish it about 2 min 59 s into the quest (median over 1 run, low confidence). order not certain yet
No coordinates recorded for this objective yet.
0 recorded positions in Shadowfang Keep.
Objective 2 — needs 1
Players finish it about 4 min 26 s into the quest (median over 1 run, low confidence). order not certain yet
No coordinates recorded for this objective yet.
0 recorded positions in Shadowfang Keep.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.