Every cookie, what it does and how long it lasts ·

← All quests

Heat That Just Don't Quit

Quest #27981 Level 48 Searing Gorge AllianceHorde no runs yet

Open on Wowhead ↗ Suggest a correction

What to do

Obtain 10 Filled Furnace Flasks. You must use the Furnace Flasks on living elementals within Searing Gorge.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

We smith, we smelt, we roast up whatever spider meat we can get. Bush chicken if we're lucky. Point is, all o' this work means we need lots and lots of fire.

Good thing we're smack dab in the middle of firetown.

O' course, the best fire comes from the elementals. You'll find 'em all over Searing Gorge, but always near lava. Here, take these flasks and use 'em on the elementals.

Oh, did I mention the elementals gotta be alive when you gather your sample?

Progress

Oilfist says he's gonna have us makin' firebombs soon. All the more need for those flasks.

Completion

Yeeeeeeowch! Don't just go puttin' this stuff into a dwarf's open hand. This stuff is burnin' up!

Now me hands are gonna get even more swollen...

Category: Searing Gorge.

What you need

Handed to you when you accept it
Furnace Flasks

The reward

No item reward.

Money
70s
and 37s 50c more at level 90, the level cap, in place of the experience
Experience
6,300
at level 53 or lower; less above
By character level
LevelExperienceShare
46–53 6,300 100%
54 5,050 80%
55 3,750 60%
56 2,500 40%
57 1,250 20%
58–89 625 10%
90 none 37s 50c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
AllianceHorde
Race
any race
Class
any class
Level
quest level 48, requires level 46
Profession
none
Repeats
once only

The chain

Before this

After this

Where it starts and ends

Starts at
Hand in to
Where Heat That Just Don't Quit starts and ends in Searing Gorge
Where Heat That Just Don't Quit starts and ends in Searing Gorge
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Searing Gorge
Relevant locations in Searing Gorge

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Searing Gorge), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Heat That Just Don't Quit in Searing Gorge
Overview of Heat That Just Don't Quit in Searing Gorge
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem