What to do
Kill Randolph Moloch.
Objective by objective
- Kill or interact with Randolph Moloch NPC #46383
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Look, I'd love to give the order and have my men blast these rebels to bits right now, but I can't because the entire Stockade is under Warden Thelwater's jurisdiction, and he only wants to contain them right now.
Rather than disobey orders, we're going to take care of this in a slightly different manner! We've managed to befriend Mortimer Moloch, who just so happens to be the ruthless rebel leader Randolph Moloch 's twin. Kill Randolph, and we'll switch 'em so Mortimer can stop the rebellion peacefully!
Progress
We can't make the switch until Randolph is dead!
Completion
Yes, Mortimer just faked his own death. He'll probably take on his brother's name and continue on his 'epic schemes'. We'll just have to deal with that when the time comes.
Category: The Stockade (Dungeon).
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- 60s
- and 8s 40c more at level 90, the level cap, in place of the experience
- Experience
- 1,400
-
at level 28 or lower; less above
By character level
Level Experience Share 20–28 1,400 100% 29 1,100 80% 30 850 60% 31 550 40% 32 280 20% 33–89 140 10% 90 none 8s 40c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Stormwind +500
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 23, requires level 20
- Profession
- none
- Repeats
- once only
The chain
This quest stands alone: nothing leads to it and nothing follows it.
Where it starts and ends
- Starts at
-
- Rifle Commander Coe npc · The Stockade at 0.500, 0.582
- Hand in to
-
- Rifle Commander Coe npc · The Stockade at 0.500, 0.582
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
The Stockade
-
Rifle Commander Coe
Starts the quest · 50.0, 58.2
-
Rifle Commander Coe
Hand the quest in · 50.0, 58.2
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (The Stockade), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.