What to do
Blow the Heth'Jatari Conch next to a Heth'Jatari Banner. Kill Fathom-Lord Heth'Jatar. Luring him into incoming mortar fire will help.
Objective by objective
- Kill or interact with Fathom-Lord Heth'Jatar NPC #46009
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Let's go fishing, <name>! Now that the mortars are ready, we can take out the leader of this invasion.
Fathom-Lord Heth'Jatar rules over the Blackscale warrior caste. Go to the Heth'Jatari Banners just northeast of here and honk this conch shell. It's like a dog-whistle. For fish.
When Heth'Jartar shows up, I'll order the mortars to concentrate fire. You'll see the targets of the incoming shells.
Lure Heth'Jatar into our mortar fire and pummel him into submission!
Progress
You want me to keep firing?
I can keep firing.
Completion
Boom baby, boom!
What? You killed the Fathom-Lord already?
I suppose we should stop shelling his corpse, then.
Category: Twilight Highlands.
What you need
- Handed to you when you accept it
- Heth'Jatari Conch
The reward
-
Conch-Sound Waistguard
item #63906 · Uncommon · item level 318 · sells for 8g 67s 81c
-
Heth'Jatari Battlegloves
item #63907 · Uncommon · item level 318 · sells for 8g 70s 92c
-
Bracers of the Fallen Fathom-Lord
item #63908 · Uncommon · item level 318 · sells for 8g 73s 95c
- Money
- 9g
- Experience
- 55,200
-
up to level 89; none at 90, the level cap
By character level
Level Experience Share 84–89 55,200 100% 90 none level cap The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Bilgewater Cartel +250
- Dragonmaw Clan +250
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 84, requires level 84
- Profession
- none
- Repeats
- once only
The chain
Before this
- Blood in the Surf #27584 · all of these
- Shells on the Sea Shore #27586 · all of these
After this
- Narkrall, the Drake-Tamer #27690
Where it starts and ends
- Starts at
-
- Fergus Gearchum npc · Twilight Highlands at 0.703, 0.434
- Hand in to
-
- Fergus Gearchum npc · Twilight Highlands at 0.703, 0.434
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Twilight Highlands
-
Fergus Gearchum
Starts the quest · 70.3, 43.4
-
Fergus Gearchum
Hand the quest in · 70.3, 43.4
-
Fathom-Lord Heth'Jatar
Quest objective · 71.8, 41.4
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Twilight Highlands), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.