What to do
Get a Wildhammer Hellions squad from Angus Stillmountain and then escort them to the drop off point in the Twilight Gate.
Objective by objective
- Kill or interact with Angus Stillmountain NPC #45904
- Kill or interact with "SI:7/Kor'kron Drop" Area Trigger Kill Credit NPC #45877
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Mathias Shaw and the SI:7 are here to assist us with operations up top in the Twilight Citadel. I need you to escort them there.
The Wildhammer are being kind enough to give us a lift in. The agents have some things that they need to do down in the Twilight Gate area first, though.
Speak with Angus Stillmountain and get yourself a squad to drop off. You'll fly them in. A big blue X marks the spot.
Progress
I need you to escort those SI:7 agents safely to their destination, <name>.
Completion
That must have been deadly.
While I don't approve of their methods, no one can question the effectiveness of Master Mathias Shaw and his SI:7. Not to mention that you're here. Our victory is all but assured.
Category: Twilight Highlands.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- 9g 40s
- and 5g 83s 50c more at level 90, the level cap, in place of the experience
- Experience
- 69,400
-
up to level 89; none at 90, the level cap
By character level
Level Experience Share 84–89 69,400 100% 90 none 5g 83s 50c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Stormwind +250
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 85, requires level 84
- Profession
- none
- Repeats
- once only
The chain
Before this
- Victors' Point #28248 · any one of these
After this
- Move the Mountain #27494
Where it starts and ends
- Starts at
-
- Cassius the White npc · Twilight Highlands at 0.434, 0.573
- Hand in to
-
- Cassius the White npc · Twilight Highlands at 0.434, 0.573
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Twilight Highlands
-
Cassius the White
Starts the quest · 43.4, 57.3
-
Cassius the White
Hand the quest in · 43.4, 57.3
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Twilight Highlands), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.