What to do
Moxie Steelgrille wants you to dissolve 10 oozes and report back to her at Beezil's Wreck.
Objective by objective
- Kill (any of) Acidic Swamp Ooze NPC #4393 counts 2 different creatures
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Just look at this area! It's swarming with oozes. If I don't find some way to keep them under control, they'll corrode the wreckage and the zeppelin's cargo!
I can't go back empty-handed, <class>! Help me dissolve these oozes before they've digested everything!
This device, when powered, will concentrate energy on the slimes, causing them to explode. The zeppelin's fragmented power core should power the device. The one near the main crash works all the time, but the others flicker on and off.
Progress
Did you make any progress against those oozes?
Completion
Well, it does look a little cleaner out there...
I suppose it's time to get down to the business of salvaging this wreckage.
Category: Dustwallow Marsh.
What you need
- Handed to you when you accept it
- Ooze Buster
The reward
-
Cobalt-threaded Gloves
item #33233 · Uncommon · item level 40 · sells for 50s 8c
-
Marshwarden's Tunic
item #33239 · Uncommon · item level 40 · sells for 94s 62c
-
Rustproof Waistguard
item #33255 · Uncommon · item level 40 · sells for 46s 86c
-
Corroded Helmet
item #57840 · Uncommon · item level 40 · sells for 69s 71c
- Money
- 85s
- and 29s 40c more at level 90, the level cap, in place of the experience
- Experience
- 4,900
-
at level 43 or lower; less above
By character level
Level Experience Share 36–43 4,900 100% 44 3,900 80% 45 2,950 60% 46 1,950 40% 47 975 20% 48–89 490 10% 90 none 29s 40c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Gadgetzan +250
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 38, requires level 36
- Profession
- none
- Repeats
- once only
The chain
This quest stands alone: nothing leads to it and nothing follows it.
Where it starts and ends
- Starts at
-
- Moxie Steelgrille npc · Dustwallow Marsh at 0.536, 0.569
- Hand in to
-
- Moxie Steelgrille npc · Dustwallow Marsh at 0.536, 0.569
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Dustwallow Marsh
-
Moxie Steelgrille
Starts the quest · 53.6, 56.9
-
Moxie Steelgrille
Hand the quest in · 53.6, 56.9
-
Moxie Steelgrille
Quest objective · 53.4, 56.8
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Dustwallow Marsh), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.