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Darkcloud Grimtotem

Quest #27313 Level 42 Thousand Needles Horde only 1 run – thin

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What to do

Slay 20 Grimtotem tauren at Darkcloud Pinnacle.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

There is no alternative: if you intend to win a battle, you must spill the enemy's blood. In this case, unfortunately, a lot of it.

You know what we have to do.

Completion

While the Earth Mother does not condone such violence, we had no choice. The Grimtotem have ignored Her teachings for too long and are reaping what they have sown.

Category: Thousand Needles.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

Money
55s
and 28s 80c more at level 90, the level cap, in place of the experience
Experience
4,800
at level 47 or lower; less above
By character level
LevelExperienceShare
38–47 4,800 100%
48 3,850 80%
49 2,900 60%
50 1,950 40%
51 975 20%
52–89 480 10%
90 none 28s 80c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Observed, what players here were paid: 5,280 experience (median of 1 run), 55s (median of 1 run).

The listed figures and the players here disagree, so both are shown rather than one picked.

  • Experience: players were paid 10% more than the 4,800 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.

Reputation

Who it is for

Faction
Horde only
Race
any race
Class
any class
Level
quest level 42, requires level 38
Profession
none
Repeats
once only

The chain

Before this

After this

Nothing follows it.

Where it starts and ends

Starts at
Hand in to
Where Darkcloud Grimtotem starts and ends in Thousand Needles
Where Darkcloud Grimtotem starts and ends in Thousand Needles
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Thousand Needles
Relevant locations in Thousand Needles

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.

How precise this guide is

Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in available
  • Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
  • Tips – what most players do needs 5 runs (now 1) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet

Timings

Observed, not a fact about the game: 1 completed run behind the medians, 1 recorded attempt in total.
5 min 35 s median time (accept → turn in) from 1 run

Based on 1 completed run. Published by the analyser – low confidence.

5 min 35 s fastest recorded run slowest 5 min 35 s

Same 1 run; mean 5 min 35 s.

1 / 1 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

19 tracked kills, typically 5,280 XP, done around level 42.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Thousand Needles), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Darkcloud Grimtotem in Thousand Needles
Overview of Darkcloud Grimtotem in Thousand Needles
  • hotspot centroid (numbered by weight)
  • where players were
  • pick up
  • turn in
Pick up
0.420, 0.490 median of 1 recorded accept on Thousand Needles
Turn in
0.430, 0.430 median of 1 recorded turn-in on Thousand Needles
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

Order published by the analyser from 1 run.

Objective 1 — needs 20

Players finish it about 5 min 16 s into the quest (median over 1 run, low confidence). order not certain yet

Go to (published hotspots):

  1. 0.425, 0.447 weight 1.00, 39 points

20 recorded positions in Thousand Needles.

Objective 1 of Darkcloud Grimtotem in Thousand Needles
Objective 1 of Darkcloud Grimtotem in Thousand Needles
  • hotspot centroid (numbered by weight)
  • where players were
  • pick up
  • turn in

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

The most recent 1 of 1 attempt; the median above is built from 1 completed run.
Character Time Deaths Level Reward
Bananaroot-HoptallusPandaQuest supporter 5 min 35 s 0 42 55s

Community notes

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