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The Black Shield

Quest #27258 Level 37 Dustwallow Marsh Horde only no runs yet

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What to do

Show the Blackened Iron Shield to Mosarn in Thunder Bluff.

The quest giver's words

Ah, I remember now! Mosarn is a well-respected blacksmith in Thunder Bluff. I knew I had heard his name somewhere, before.

In thanks, the Earthen Ring awarded me with a set of armor crafted by Mosarn. Very good work.

Perhaps he can tell you more about the shield he crafted.

It's not much of a lead, but since we didn't get anything useful out of Reethe, it's all we have.

Progress

Hello there, <class>. Something I can help you with?

Completion

Yes, you are certainly correct. This is a shield that I made.

I'm afraid there's not much more I can tell you though, <name>. I craft so many different shields and sets of armor, I can't keep track of them all.

Category: Dustwallow Marsh.

What you need

Handed to you when you accept it
Blackened Iron Shield

The reward

No item reward.

Money
none
and 11s 40c more at level 90, the level cap, in place of the experience
Experience
1,850
at level 42 or lower; less above
By character level
LevelExperienceShare
35–42 1,850 100%
43 1,500 80%
44 1,100 60%
45 750 40%
46 370 20%
47–89 190 10%
90 none 11s 40c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Who it is for

Faction
Horde only
Race
any race
Class
any class
Level
quest level 37, requires level 35
Profession
none
Repeats
once only

The chain

Before this

After this

Where it starts and ends

Starts at
  • Krog npc · Dustwallow Marsh at 0.364, 0.319
Hand in to
  • Mosarn npc · Thunder Bluff at 0.540, 0.808
Where The Black Shield starts and ends in Dustwallow Marsh
Where The Black Shield starts and ends in Dustwallow Marsh
  • pick up

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Dustwallow Marsh
Relevant locations in Dustwallow Marsh
Relevant locations in Thunder Bluff
Relevant locations in Thunder Bluff

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Dustwallow Marsh), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of The Black Shield in Dustwallow Marsh
Overview of The Black Shield in Dustwallow Marsh
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem