What to do
Collect 5 Acidic Venom Sacs from Darkmist spiders.
Objective by objective
- Collect Acidic Venom Sac item #5959
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Hmmm, there's writing right here on the rim of the shield, but it's hard to read from all the burned stuff.
I need acid to make it clear. Venom from the darkmist spiders would do good. The spiders have taken over an old mine, the Darkmist Cavern, northwest of the village. Get me some of their sacs and I can clean this up.
Progress
Did you get them sacs from the spiders?
Completion
I don't like spiders that are so big I can't sit on them and squish them.
Thanks for getting them, <name>. Now I rip them open and pour them onto the shield...
Category: Dustwallow Marsh.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- none
- and 27s 60c more at level 90, the level cap, in place of the experience
- Experience
- 4,600
-
at level 42 or lower; less above
By character level
Level Experience Share 35–42 4,600 100% 43 3,700 80% 44 2,750 60% 45 1,850 40% 46 925 20% 47–89 460 10% 90 none 27s 60c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 37, requires level 35
- Profession
- none
- Repeats
- once only
The chain
Before this
- The Black Shield #27255 · any one of these
After this
- The Black Shield #27257
Where it starts and ends
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Dustwallow Marsh
-
Do'gol
Starts the quest · 36.5, 30.8
-
Do'gol
Hand the quest in · 36.5, 30.8
-
Darkmist Spider
Quest objective · 34.2, 22.8
-
Darkmist Recluse
Quest objective · 34.8, 22.8
-
Darkmist Silkspinner
Quest objective · 33.0, 22.6
-
Darkmist Widow
Quest objective · 31.0, 20.4
-
Darkfang Lurker
Quest objective · 41.0, 43.6
-
Darkfang Creeper
Quest objective · 47.0, 55.4
-
Darkfang Spider
Quest objective · 49.4, 23.0
-
Darkfang Venomspitter
Quest objective · 49.8, 23.2
-
Giant Darkfang Spider
Quest objective · 52.4, 62.2
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Dustwallow Marsh), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.