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Weapons for War

Quest #27230 Level 50 Stratholme - The Gauntlet AllianceHorde 1 run – thin

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What to do

Kill the Black Guard Swordsmith.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
2g 93s
Experience
5,100
at level 55 or lower; less above
By character level
LevelExperienceShare
46–55 5,100 100%
56 4,100 80%
57 3,050 60%
58 2,050 40%
59 1,000 20%
60–89 500 10%
90 none level cap

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Observed, what players here were paid: 4,510 experience (median of 1 run), 2g 93s (median of 1 run).

The listed figures and the players here disagree, so both are shown rather than one picked.

  • Experience: players were paid 12% less than the 5,100 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.

Who it is for

Faction
AllianceHorde
Race
any race
Class
any class
Level
quest level 50, requires level 46
Profession
none
Repeats
once only

The chain

This quest stands alone: nothing leads to it and nothing follows it.

Where it starts and ends

Starts at
Hand in to
Where Weapons for War starts and ends in Stratholme - The Gauntlet
Where Weapons for War starts and ends in Stratholme - The Gauntlet
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Stratholme - The Gauntlet
Relevant locations in Stratholme - The Gauntlet

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.

How precise this guide is

Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in available
  • Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
  • Tips – what most players do needs 5 runs (now 1) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet

Timings

Observed, not a fact about the game: 1 completed run behind the medians, 1 recorded attempt in total.
18 min 18 s median time (accept → turn in) from 1 run

Based on 1 completed run. Published by the analyser – low confidence.

18 min 18 s fastest recorded run slowest 18 min 18 s

Same 1 run; mean 18 min 18 s.

1 / 1 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

1 tracked kill, typically 4,510 XP, done around level 56.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Stratholme - The Gauntlet), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Weapons for War in Stratholme - The Gauntlet
Overview of Weapons for War in Stratholme - The Gauntlet
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

Order published by the analyser from 1 run.

Objective 1 — needs 1

Players finish it about 3 min 47 s into the quest (median over 1 run, low confidence). order not certain yet

No coordinates recorded for this objective yet.

0 recorded positions in Stratholme - The Gauntlet.

Objective 1 of Weapons for War in Stratholme - The Gauntlet
Objective 1 of Weapons for War in Stratholme - The Gauntlet

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

The most recent 1 of 1 attempt; the median above is built from 1 completed run.
Character Time Deaths Level Reward
Bananaroot-HoptallusPandaQuest supporter 18 min 18 s 0 56 2g 93s

Community notes

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