What to do
Obtain the Deserter Propaganda from the boat at the end of the Theramore docks.
Objective by objective
- Collect Deserter Propaganda item #33008
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
The deserter agents were doing far more than just chatting up the guards. We've found a number of leaflets the deserters somehow managed to smuggle in on a ship in the docks.
The ship used to transport the leaflets is still in Theramore, at the farthest dock. If you can sneak aboard and capture the rest of their propaganda documents, their agents will lose their most powerful tool. Be careful! The ship is manned by seasoned privateers and the cargo is probably being kept in the captain's quarters.
Progress
Did you manage to find and capture the remaining propaganda leaflets?
Completion
<The SI:7 agent nods in approval.>
Excellent. All that remains is to discredit the deserters so that they'll never gain a foothold in Theramore again, and I have just the plan to do it.
Category: Dustwallow Marsh.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- 40s
- and 21s more at level 90, the level cap, in place of the experience
- Experience
- 3,500
-
at level 41 or lower; less above
By character level
Level Experience Share 34–41 3,500 100% 42 2,800 80% 43 2,100 60% 44 1,400 40% 45 700 20% 46–89 350 10% 90 none 21s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Stormwind +250
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 36, requires level 34
- Profession
- none
- Repeats
- once only
The chain
Before this
- Traitors Among Us #27210 · any one of these
After this
- Discrediting the Deserters #27212
Where it starts and ends
- Starts at
-
- Calia Hastings npc · Dustwallow Marsh at 0.684, 0.510
- Hand in to
-
- Calia Hastings npc · Dustwallow Marsh at 0.684, 0.510
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Dustwallow Marsh
-
Calia Hastings
Starts the quest · 68.4, 51.0
-
Calia Hastings
Hand the quest in · 68.4, 51.0
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Dustwallow Marsh), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.