What to do
Gather information by defeating 10 Risen Husks or Risen Spirits.
Objective by objective
- Kill (any of) Restless Apparition NPC #23861 counts 3 different creatures
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
I traveled out here to pay Jarl a visit at his new home and it's been a nonstop horror show ever since! There's something seriously wrong here and I can't be the only one who sees it...
Have you seen the ghosts and corpses shambling about Witch Hill? I've a feeling that if anyone knows what happened here, it is them. Seek out these risen husks and risen spirits in the surrounding area, grant them rest through combat, and see what you can learn from them before this evil consumes Jarl!
Completion
<Mordant produces a small sheet of paper and a pen, beginning to scribble down notes on your findings.>
From your findings, the spirits in this place must amount to everyone who ever lived on this land, not just the previous occupants.
Something has been corrupting and killing them. Those who follow don't learn the truth until it's too late. We have to put an end to this, <name>!
Category: Dustwallow Marsh.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- 75s
- and 26s 40c more at level 90, the level cap, in place of the experience
- Experience
- 4,350
-
at level 41 or lower; less above
By character level
Level Experience Share 34–41 4,350 100% 42 3,500 80% 43 2,600 60% 44 1,750 40% 45 875 20% 46–89 440 10% 90 none 26s 40c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 36, requires level 34
- Profession
- none
- Repeats
- once only
The chain
Before this
Nothing – this is where the chain starts.
After this
- The Witch's Bane #27189
Where it starts and ends
- Starts at
-
- Mordant Grimsby npc · Dustwallow Marsh at 0.556, 0.261
- Hand in to
-
- Mordant Grimsby npc · Dustwallow Marsh at 0.556, 0.261
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Dustwallow Marsh
-
Mordant Grimsby
Starts the quest · 55.6, 26.1
-
Mordant Grimsby
Hand the quest in · 55.6, 26.1
-
Restless Apparition
Quest objective · 56.8, 25.2
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Dustwallow Marsh), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.