What to do
Speak with Gory at the Writhing Haunt and challenge him to combat.
Objective by objective
- Kill or interact with Gory NPC #45212
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
In fact, you might still be able to help train some of my men. You probably noticed the abomination outside. We initially tried to fight him, but he didn't fight back. He seems to want to help out on the farm.
Take a group of four settlers and challenge this abomination to combat. He seems to be pretty tough, but with one of him and five of you, I think you'll have a chance at beating him.
Progress
If we're going to help out in this battle for Andorhal, we need to learn how to fight.
Completion
We can handle things from here. I thank you for your help, <name>.
I assume that when we next meet, it will be in battle. Take care of yourself until then. We'll need all the help we can get.
Category: Western Plaguelands.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Zombie Shotgun
item #62181 · Uncommon · item level 37 · sells for 1g 42s 74c
-
Training Leggings
item #62182 · Uncommon · item level 37 · sells for 80s 22c
-
Gory Gloves
item #62183 · Uncommon · item level 37 · sells for 36s 62c
-
Abominable Shoulderguards
item #62184 · Uncommon · item level 37 · sells for 54s 73c
- Money
- 80s
- and 27s 60c more at level 90, the level cap, in place of the experience
- Experience
- 4,600
-
at level 42 or lower; less above
By character level
Level Experience Share 34–42 4,600 100% 43 3,700 80% 44 2,750 60% 45 1,850 40% 46 925 20% 47–89 460 10% 90 none 27s 60c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Alliance +350
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 37, requires level 34
- Profession
- none
- Repeats
- once only
The chain
Before this
- This Is Our Army #27173 · any one of these
After this
- The Battle Resumes! #27197
- The Menders' Stead #27233
Where it starts and ends
- Starts at
-
- Thurman Grant npc · Western Plaguelands at 0.427, 0.841
- Hand in to
-
- Thurman Grant npc · Western Plaguelands at 0.427, 0.841
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Western Plaguelands
-
Thurman Grant
Starts the quest · 42.7, 84.1
-
Thurman Grant
Hand the quest in · 42.7, 84.1
-
Gory
Quest objective · 54.0, 65.8
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Western Plaguelands), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.