Unfinished Gordok Business
Quest #27124
Level 47
Dire Maul - Gordok Commons
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no runs yet
What to do
Speak to Guard Mol'dar in Dire Maul.
The quest giver's words
Now you da king, so maybe you get prized Gordok artifact back from Guard Mol'dar! Da king before you never listened, just like all da other kings since da old timey Gordok king!
Artifact is called da Gauntlet of Gordok Might. Old timey stories say only da one true king da Gordok can get it back. You find it and it will become mighty gauntlet you wear forever! Yar, I show you!
Completion
Wow... you ARE da true king! Old king never even ask about da gauntlet!
Look - this mark on da gauntlet an old old OLD timey magic mark, older than da Gordok they say. Well, I learn one thing as little ogre - how to make mark come to life and give power back to gauntlet!
I do it for you, king! Here, take da gauntlet and rule FOREVER!
Category: Dire Maul (Dungeon).
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Gordok's Handguards
item #18366 · Rare · item level 47 · sells for 98s 35c
-
Gordok's Gauntlets
item #18367 · Rare · item level 47 · sells for 98s 72c
-
Gordok's Gloves
item #18368 · Rare · item level 47 · sells for 99s 9c
-
Gordok's Handwraps
item #18369 · Rare · item level 47 · sells for 99s 45c
- Money
- none
- Experience
- 4,500
-
at level 52 or lower; less above
By character level
Level Experience Share 42–52 4,500 100% 53 3,600 80% 54 2,700 60% 55 1,800 40% 56 900 20% 57–89 450 10% 90 none level cap The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 47, requires level 42
- Profession
- none
- Repeats
- once only
The chain
This quest stands alone: nothing leads to it and nothing follows it.
Where it starts and ends
- Starts at
-
- Captain Kromcrush npc · Dire Maul - Gordok Commons at 0.318, 0.500
- Hand in to
-
- Guard Mol'dar npc · Dire Maul - Gordok Commons at 0.699, 0.754
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Dire Maul - Gordok Commons
-
Captain Kromcrush
Starts the quest · 31.8, 50.0
-
Guard Mol'dar
Hand the quest in · 69.9, 75.4
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Dire Maul - Gordok Commons), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.