What to do
Use the Reliquary of Purity to capture a Felvine Shard.
Objective by objective
- Collect Sealed Reliquary of Purity item #18540
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
The satyr Alzzin the Wildshaper has exerted his corrupt dominion over this part of Eldre'Thalas. The Fruit of Fertility, now corrupted as the Felvine, should be close to Alzzin. It may be the key to purify this ancient place.
When the great satyr falls, capture whatever essence of the Felvine you can. Seal it in this Reliquary of Purity, and bring it to me.
Good luck, and Cenarius' speed.
Progress
With the Sealed Reliquary of Purity in our possession, it will be possible not only to remove a corrupting threat from the world but also to study it under our judicious watch. Perhaps we can even devise new means to combat the taint of corruption that ever threatens Azeroth.
Completion
You have done well, <class>, and for that I am forever in your debt. Though the war is far from over, a great battle has been won against those who would bring about our doom.
Please - accept this gold as a token of my enduring gratitude. If we ever cleanse Dire Maul, know that you will be welcomed here as a hero. Thank you.
Category: Dire Maul (Dungeon).
What you need
- Handed to you when you accept it
- Reliquary of Purity
- You must be carrying
The reward
No item reward.
- Money
- 2g 13s
- and 20s 40c more at level 90, the level cap, in place of the experience
- Experience
- 3,400
-
at level 46 or lower; less above
By character level
Level Experience Share 36–46 3,400 100% 47 2,700 80% 48 2,050 60% 49 1,350 40% 50 675 20% 51–89 340 10% 90 none 20s 40c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 41, requires level 36
- Profession
- none
- Repeats
- once only
The chain
This quest stands alone: nothing leads to it and nothing follows it.
Where it starts and ends
- Starts at
-
- Furgus Warpwood npc · Dire Maul - Warpwood Quarter at 0.112, 0.389
- Hand in to
-
- Furgus Warpwood npc · Dire Maul - Warpwood Quarter at 0.112, 0.389
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Dire Maul - Warpwood Quarter
-
Furgus Warpwood
Starts the quest · 11.2, 38.9
-
Furgus Warpwood
Hand the quest in · 11.2, 38.9
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Dire Maul - Warpwood Quarter), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.