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Shards of the Felvine

Quest #27103 Level 41 Dire Maul - Warpwood Quarter AllianceHorde no runs yet

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What to do

Use the Reliquary of Purity to capture a Felvine Shard.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

The satyr Alzzin the Wildshaper has exerted his corrupt dominion over this part of Eldre'Thalas. The Fruit of Fertility, now corrupted as the Felvine, should be close to Alzzin. It may be the key to purify this ancient place.

When the great satyr falls, capture whatever essence of the Felvine you can. Seal it in this Reliquary of Purity, and bring it to me.

Good luck, and Cenarius' speed.

Progress

With the Sealed Reliquary of Purity in our possession, it will be possible not only to remove a corrupting threat from the world but also to study it under our judicious watch. Perhaps we can even devise new means to combat the taint of corruption that ever threatens Azeroth.

Completion

You have done well, <class>, and for that I am forever in your debt. Though the war is far from over, a great battle has been won against those who would bring about our doom.

Please - accept this gold as a token of my enduring gratitude. If we ever cleanse Dire Maul, know that you will be welcomed here as a hero. Thank you.

Category: Dire Maul (Dungeon).

What you need

Handed to you when you accept it
Reliquary of Purity
You must be carrying

The reward

No item reward.

Money
2g 13s
and 20s 40c more at level 90, the level cap, in place of the experience
Experience
3,400
at level 46 or lower; less above
By character level
LevelExperienceShare
36–46 3,400 100%
47 2,700 80%
48 2,050 60%
49 1,350 40%
50 675 20%
51–89 340 10%
90 none 20s 40c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Who it is for

Faction
AllianceHorde
Race
any race
Class
any class
Level
quest level 41, requires level 36
Profession
none
Repeats
once only

The chain

This quest stands alone: nothing leads to it and nothing follows it.

Where it starts and ends

Starts at
Hand in to
Where Shards of the Felvine starts and ends in Dire Maul - Warpwood Quarter
Where Shards of the Felvine starts and ends in Dire Maul - Warpwood Quarter
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Dire Maul - Warpwood Quarter
Relevant locations in Dire Maul - Warpwood Quarter

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Dire Maul - Warpwood Quarter), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Shards of the Felvine in Dire Maul - Warpwood Quarter
Overview of Shards of the Felvine in Dire Maul - Warpwood Quarter
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem