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Wrath of the Sandfury

Quest #27071 Level 48 Zul'Farrak AllianceHorde no runs yet

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What to do

Kill Theka the Martyr, Witch Doctor Zum'rah, Antu'sul, and Ruuzlu.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

De Sandfury are a resilient tribe. Dey have survived sandstorms an' years an' years of other tings long covered by da sands. It would be foolish to assume that the only forces here are da trolls. We been tamin' da scarabs, breedin' da sul'lithuz, an' raisin' our dead to keep on fightin' for all eternity as zombies.

Ruuzlu, da right hand of Chief Ukorz Sandscalp, be plannin' to use dem to retake Tanaris for de Sandfury empire. You best be killin' da trolls in charge of dis if you want to live, mon.

Completion

You killed dem? All of dem? And you return alive?

Take what you want off my body, den. It's mostly curse-free, Mazoga promises.

Category: Zul'Farrak (Dungeon).

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
2g 80s
and 28s 20c more at level 90, the level cap, in place of the experience
Experience
4,700
at level 53 or lower; less above
By character level
LevelExperienceShare
44–53 4,700 100%
54 3,750 80%
55 2,800 60%
56 1,900 40%
57 950 20%
58–89 470 10%
90 none 28s 20c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Who it is for

Faction
AllianceHorde
Race
any race
Class
any class
Level
quest level 48, requires level 44
Profession
none
Repeats
once only

The chain

This quest stands alone: nothing leads to it and nothing follows it.

Where it starts and ends

Starts at
Hand in to
Where Wrath of the Sandfury starts and ends in Zul'Farrak
Where Wrath of the Sandfury starts and ends in Zul'Farrak
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Zul'Farrak
Relevant locations in Zul'Farrak
  • Zul'Farrak
    • Mazoga's Spirit Starts the quest · 56.7, 89.1
    • Mazoga's Spirit Hand the quest in · 56.7, 89.1
    • Witch Doctor Zum'rah Quest objective · 44.2, 17.6
    • Theka the Martyr Quest objective · 53.1, 26.2
    • Antu'sul Quest objective · 64.6, 27.6

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 2 recorded attempts the hub has.

How precise this guide is

Early guide Built from 2 runs by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in available
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 2) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 2 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 2 turned in / attempted 1 abandoned

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills, done around level 48.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Zul'Farrak), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Wrath of the Sandfury in Zul'Farrak
Overview of Wrath of the Sandfury in Zul'Farrak
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

The most recent 2 of 2 attempts; the median above is built from 0 completed runs.
Character Time Deaths Level Reward
Bananaroot-HoptallusPandaQuest supporter – 0 – –
Bananaroot-HoptallusPandaQuest supporter – 0 48 –

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem