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Deep in the Deeps

Quest #26892 Level 26 Blackfathom Deeps Horde only no runs yet

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What to do

Slay Ghamoo-Ra, Lady Sarevess, and Gelihast.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

The Naga and the Twilight's Hammer work together to undo all the progress we've made in this area. What's more, Je'neu tells me that he feels the presence of an Old God lingering far beneath us.

If they wish to witness chaos, we will give them just that.

<name>, cut down their strongest warriors, and we'll see how much they enjoy it.

Search carefully, Blackfathom Deeps is full of underwater passages and side paths in the caves that may hide your targets.

Progress

Tell me, <name>, are they like running in panic? They get exactly what they deserve.

Completion

I can hear their cries from here! Maybe this will show them how foolish it is to wish for the return of an Old God.

Category: Blackfathom Deeps (Dungeon).

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
80s
and 9s 60c more at level 90, the level cap, in place of the experience
Experience
1,600
at level 31 or lower; less above
By character level
LevelExperienceShare
20–31 1,600 100%
32 1,300 80%
33 950 60%
34 650 40%
35 320 20%
36–89 160 10%
90 none 9s 60c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
Horde only
Race
any race
Class
any class
Level
quest level 26, requires level 20
Profession
none
Repeats
once only

The chain

This quest stands alone: nothing leads to it and nothing follows it.

Where it starts and ends

Starts at
  • Zeya npc · Blackfathom Deeps at 0.482, 0.131
Hand in to
  • Zeya npc · Blackfathom Deeps at 0.482, 0.131
Where Deep in the Deeps starts and ends in Blackfathom Deeps
Where Deep in the Deeps starts and ends in Blackfathom Deeps
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Blackfathom Deeps
Relevant locations in Blackfathom Deeps
  • Blackfathom Deeps
    • Zeya Starts the quest · 48.2, 13.1
    • Zeya Hand the quest in · 48.2, 13.1

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Blackfathom Deeps), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Deep in the Deeps in Blackfathom Deeps
Overview of Deep in the Deeps in Blackfathom Deeps
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem