What to do
Slay 5 Tunnel Rat Geomancers.
Objective by objective
- Kill or interact with Tunnel Rat Geomancer NPC #1174
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
I've found out what those rats are up to. There's so many of them outside because they've got troggs digging for them in the mine!
The tunnel rat geomancers figured out some kind of parlor trick to control the troggs, as creatures of the earth or somesuch.
Fascinating, but not something we want to let them practice. Take out those geomancers right away.
Completion
I'm sure that only worked because the troggs aren't bright to begin with. But then again, us dwarves were once creatures of the earth as well.
Being bossed around by a kobold doesn't sound quite dignified, and I'm glad we didn't get to find out if they could pull that off.
Category: Loch Modan.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- 6s
- Experience
- 1,150
-
at level 18 or lower; less above
By character level
Level Experience Share 11–18 1,150 100% 19 925 80% 20 700 60% 21 460 40% 22 230 20% 23–89 120 10% 90 none level cap The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Ironforge +250
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 13, requires level 11
- Profession
- none
- Repeats
- once only
The chain
Before this
- Kobold and Kobolder #26844 · any one of these
After this
Nothing follows it.
Where it starts and ends
- Starts at
-
- Scout Dorli npc · Loch Modan at 0.254, 0.178
- Hand in to
-
- Scout Dorli npc · Loch Modan at 0.254, 0.178
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Loch Modan
-
Scout Dorli
Starts the quest · 25.4, 17.8
-
Scout Dorli
Hand the quest in · 25.4, 17.8
-
Tunnel Rat Geomancer
Quest objective · 35.6, 20.6
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Loch Modan), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.