What to do
Kill 8 undead outside of Deathknell. You may kill either Wretched Ghouls or Rattlecage Skeletons.
Objective by objective
- Kill (any of) Rattlecage Skeleton NPC #1890 counts 2 different creatures
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
If you're going to be an asset to the Forsaken, you need to learn how to fight. And there's no better target than the Scourge minions that continue to pester us.
The wretched ghouls and Rattlecage skeletons that roam the north and to the east are former troopers of the fallen Scourge. They should prove to be an even match for a fledgling <class> like you.
Do not tarry - when you are done, speak to me again.
Progress
Those who dally in this task might as well end up wandering about aimlessly like our fallen brothers and sisters in the village. Let's hope you will fare better than them, yes?
Completion
You're growing in strength, <name>. I've seen your type before. You will be moving out of Deathknell and on to greater things before long. Just make sure you don't lose sight of where you started.
You have much to accomplish, <class>.
Category: Tirisfal Glades.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Scavenger Tunic
item #11851 · Common · item level 5 · sells for 21c
-
Roamer's Leggings
item #11852 · Common · item level 5 · sells for 21c
-
Flax Boots
item #3274 · Common · item level 5 · sells for 17c
- Money
- 50c
- and 1s 80c more at level 90, the level cap, in place of the experience
- Experience
- 320
-
at level 8 or lower; less above
By character level
Level Experience Share 1–8 320 100% 9 250 80% 10 190 60% 11 130 40% 12 65 20% 13–89 30 10% 90 none 1s 80c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Undercity +250
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 3, requires level 1
- Profession
- none
- Repeats
- once only
The chain
Before this
Nothing – this is where the chain starts.
After this
- Simple Scroll #3095
- Encrypted Scroll #3096
- Hallowed Scroll #3097
- Glyphic Scroll #3098
- Tainted Scroll #3099
- The Truth of the Grave #24961
- Trail-Worn Scroll #24962
- Scribbled Scroll #31146
Where it starts and ends
- Starts at
-
- Shadow Priest Sarvis npc · Deathknell at 0.466, 0.588
- Hand in to
-
- Shadow Priest Sarvis npc · Deathknell at 0.466, 0.588
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Deathknell
-
Shadow Priest Sarvis
Starts the quest · 46.6, 58.8
-
Shadow Priest Sarvis
Hand the quest in · 46.6, 58.8
-
Rattlecage Skeleton
Quest objective · 47.0, 37.6
-
-
Tirisfal Glades
-
Rattlecage Skeleton
Quest objective · 33.0, 63.2
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Deathknell), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.