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Roland's Doom

Quest #26670 Level 23 Duskwood Alliance only no runs yet

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What to do

Search Roland's Doom for the remaining pages of Stalvan's Journal.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

This isn't all of it...

You should let it go, <name>. The only place left to look is Roland's Doom. That's the mine south of town, and the largest lair of worgen in Duskwood. Nobody in Darkshire has ever made it back from that place alive. In fact, some of the records I have here imply that's where the monsters first came from... who knows what evil's lurking in there?

Please, <name>, just give it up. Let's just forget about this whole thing, and never speak of it again.

Progress

I told you, <name>, it's not worth pursuing...

Completion

You actually went and got it?!

I don't know whether to call you brave or insane. But once again, my archives thank you.

Category: Duskwood.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

  • Exorcist's Wand item #60914 · Uncommon · item level 23 · sells for 33s 31c
  • Daltry's Belt item #60915 · Uncommon · item level 23 · sells for 9s 41c
  • Roland's Legguards item #60916 · Uncommon · item level 23 · sells for 19s 28c
Money
15s
and 13s 80c more at level 90, the level cap, in place of the experience
Experience
2,300
at level 28 or lower; less above
By character level
LevelExperienceShare
21–28 2,300 100%
29 1,850 80%
30 1,400 60%
31 925 40%
32 460 20%
33–89 230 10%
90 none 13s 80c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
Alliance only
Race
any race
Class
any class
Level
quest level 23, requires level 21
Profession
none
Repeats
once only

The chain

Before this

After this

Where it starts and ends

Starts at
Hand in to
Where Roland's Doom starts and ends in Duskwood
Where Roland's Doom starts and ends in Duskwood
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Duskwood
Relevant locations in Duskwood

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Duskwood), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Roland's Doom in Duskwood
Overview of Roland's Doom in Duskwood
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem