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Getting In With the Bloodsail

Quest #26624 Level 33 The Cape of Stranglethorn AllianceHorde no runs yet

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What to do

Report to Yancey Grillsen at the waterfall north of Booty Bay.

The quest giver's words

These plans are... interesting. Firallon, you're smarter than this!

Look, he has all three ships devoted to cannon fire, and only a few men coming in through the tunnel. He can never take Booty Bay with three ships and a dozen footmen. And he knows that.

No, they've got something else planned... and you're going to find out what it is. Speak to Yancey Grillsen, the Bloodsail Recruiter, just to the north of town.

That's right, <name>. You'd better hope that they don't recognize your face.

Completion

Yarr, ya made a good decision, lad.

Category: The Cape of Stranglethorn.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
3s 50c
and 1s 80c more at level 90, the level cap, in place of the experience
Experience
290
at level 38 or lower; less above
By character level
LevelExperienceShare
31–38 290 100%
39 230 80%
40 170 60%
41 120 40%
42 60 20%
43–89 30 10%
90 none 1s 80c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Who it is for

Faction
AllianceHorde
Race
any race
Class
any class
Level
quest level 33, requires level 31
Profession
none
Repeats
once only

The chain

Before this

Where it starts and ends

Starts at
Hand in to
Where Getting In With the Bloodsail starts and ends in The Cape of Stranglethorn
Where Getting In With the Bloodsail starts and ends in The Cape of Stranglethorn
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in The Cape of Stranglethorn
Relevant locations in The Cape of Stranglethorn

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (The Cape of Stranglethorn), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Getting In With the Bloodsail in The Cape of Stranglethorn
Overview of Getting In With the Bloodsail in The Cape of Stranglethorn
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem