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The Holy Water of Clarity

Quest #26590 Level 30 The Cape of Stranglethorn Horde only no runs yet

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What to do

Obtain The Holy Water of Clarity from the Nek'mani Wellspring in the Cape of Stranglethorn.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

Hey, listen. You don't look like any old tourist, and I'm in a bit of a pickle. My cousin up north sent me this weird artifact, and I need your help to... ah... identify it.

To start out, I'm going to need you to obtain The Holy Water of Clarity. Rumor has it that whoever drinks from this spring is given a vision of clarity.

Sounds pretty promising, doesn't it?

Obtain it from the Nek'mani Wellspring at the peak of the naga camp. Good luck!

Progress

<Flem's ears perk up as you approach.>

The Holy Water of Clarity? Is it here!?

Completion

<The goblin downs the water in one gulp.>

Ahh... do you know how hard it is to get fresh water in Stranglethorn? It's no wonder that the nagas guard their shrine so ferociously!

Oh, right... that artifact. Clarity...

I've got it!

Category: The Cape of Stranglethorn.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
25s
and 15s more at level 90, the level cap, in place of the experience
Experience
2,450
at level 35 or lower; less above
By character level
LevelExperienceShare
26–35 2,450 100%
36 1,950 80%
37 1,450 60%
38 975 40%
39 490 20%
40–89 250 10%
90 none 15s more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
Horde only
Race
any race
Class
any class
Level
quest level 30, requires level 26
Profession
none
Repeats
once only

The chain

This quest stands alone: nothing leads to it and nothing follows it.

Where it starts and ends

Starts at
  • Flem Gizzix npc · The Cape of Stranglethorn at 0.337, 0.292
Hand in to
  • Flem Gizzix npc · The Cape of Stranglethorn at 0.337, 0.292
Where The Holy Water of Clarity starts and ends in The Cape of Stranglethorn
Where The Holy Water of Clarity starts and ends in The Cape of Stranglethorn
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in The Cape of Stranglethorn
Relevant locations in The Cape of Stranglethorn
  • The Cape of Stranglethorn

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (The Cape of Stranglethorn), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of The Holy Water of Clarity in The Cape of Stranglethorn
Overview of The Holy Water of Clarity in The Cape of Stranglethorn
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem